Beispiel #1
0
 public void Stop()
 {
     StartCoroutine(DiscordRP.UpdateActivity(null, "Default"));
     StopCoroutine(Loop());
     hasStarted = false;
     isPaused   = false;
     Source.Stop();
 }
        private void MediaPlayer_MediaOpened(object sender, EventArgs e)
        {
            try
            {
                mediaPlayer.Play();
                GetFavorite();

                TextBlock_Info_PlayList.Text = $"Duración total: {suma:dd\\:hh\\:mm\\:ss}";
                Music       music  = ReproductionList[DataGridP.SelectedIndex];
                TagLib.File tagLib = TagLib.File.Create(music.Path, "audio/mp3", TagLib.ReadStyle.Average);

                TextBlock_Author_Name.Text = tagLib.Tag.Artists.Length > 0 ? tagLib.Tag.Artists[0] : "";

                Name_Music.Text = music.Name;
                Title           = $"JohMusic: {music.Name}";
                CheckFilesStreamerMode(tagLib);
                // Agregamos la imagen de la música
                if (tagLib.Tag.Pictures.Length > 0)
                {
                    try
                    {
                        TagLib.IPicture picture = tagLib.Tag.Pictures[0];
                        IO.MemoryStream ms      = new IO.MemoryStream(picture.Data.Data);

                        BitmapImage bitmap = new BitmapImage();
                        bitmap.BeginInit();
                        bitmap.StreamSource = ms;
                        bitmap.EndInit();

                        Image_Song.Source = bitmap;

                        if (Streamer_Picture)
                        {
                            Download_Image(tagLib);
                        }
                    }
                    catch (NotSupportedException)
                    {
                        Image_Song.Source = new BitmapImage(new Uri(@"pack://*****:*****@"pack://application:,,,/IMG/no_found_music.jpg"));
                }

                Name_Music.ToolTip = new ToolTip()
                {
                    Content    = Name_Music.Text,
                    Background = Brushes.Black,
                    Foreground = Brushes.White
                };

                position = mediaPlayer.NaturalDuration.TimeSpan;


                Slider_Carga.Minimum = 0;
                Slider_Carga.Maximum = position.TotalSeconds;
                Text_MinLength.Text  = mediaPlayer.Position.ToString(@"mm\:ss");
                Text_MaxLength.Text  = mediaPlayer.NaturalDuration.TimeSpan.ToString(@"mm\:ss");

                if (Name_Music.Text.Length > 25)
                {
                    RightToLeftMarquee();
                }
                else
                {
                    Name_Music.BeginAnimation(Canvas.RightProperty, null);
                }

                //Cambia el estado de discord.
                discordRP.Details = Name_Music.Text; //"Escuchando"
                discordRP.State   = $"{TextBlock_Author_Name.Text}";
                discordRP.TimeEnd = position.TotalSeconds;
                discordRP.UpdateActivity();

                if (WindowState == WindowState.Minimized && notify) // Comprueba si está minimizado y envia una notificación
                {
                    Notification.Show("Escuchando Música", $"Se está escuchando {Name_Music.Text}.\nDuración: {Text_MaxLength.Text}.");
                }
            }

            catch (Exception ms)
            {
                MessageBox.Show(ms.Message);
            }
        }
Beispiel #3
0
 void UpdatePanel(string lvl)
 {
     StartCoroutine(DiscordRP.UpdateActivity(lvl, null));
     Manager.GetComponent <SystemUIManager>().ContentSwap(lvl);
 }
Beispiel #4
0
    void Awake()
    {
        Physics.autoSimulation                  = false;
        Application.targetFrameRate             = -1;
        Application.logMessageReceivedThreaded += Manager.GetComponent <ErrorManager>().Exception;
        if (File.Exists(FilesDataClass.FilePath + "/Settings.rss"))
        {
            byte[]        bytes = File.ReadAllBytes(FilesDataClass.FilePath + "/Settings.rss");
            string        JSON  = Encoding.ASCII.GetString(bytes);
            SettingsClass Settings;
            try
            {
                Settings = JsonUtility.FromJson <SettingsClass>(JSON);
            }
            catch (ArgumentException)
            {
                File.Delete(FilesDataClass.FilePath + "/Settings.rss");
                Manager.GetComponent <ErrorManager>().Error("Corrupt Settings File, Settings have been reset.");
            }
        }
        if (!Directory.Exists(FilesDataClass.FilePath))
        {
            Directory.CreateDirectory(FilesDataClass.FilePath);
        }
        if (!Directory.Exists(FilesDataClass.FilePathSaves))
        {
            Directory.CreateDirectory(FilesDataClass.FilePathSaves);
        }
        if (!Directory.Exists(FilesDataClass.FilePathLanguage))
        {
            Directory.CreateDirectory(FilesDataClass.FilePathLanguage);
        }
        if (!Directory.Exists(FilesDataClass.FilePathCache))
        {
            Directory.CreateDirectory(FilesDataClass.FilePathCache);
        }
        if (!Directory.Exists(FilesDataClass.FilePathCacheJson))
        {
            Directory.CreateDirectory(FilesDataClass.FilePathCacheJson);
        }
        if (!Directory.Exists(FilesDataClass.FilePathCacheImages))
        {
            Directory.CreateDirectory(FilesDataClass.FilePathCacheImages);
        }
        if (!Directory.Exists(FilesDataClass.FilePathPlugins))
        {
            Directory.CreateDirectory(FilesDataClass.FilePathPlugins);
        }
        if (!Directory.Exists(FilesDataClass.FilePathNotepad))
        {
            Directory.CreateDirectory(FilesDataClass.FilePathNotepad);
        }
        if (!Directory.Exists(FilesDataClass.FilePathMusic))
        {
            Directory.CreateDirectory(FilesDataClass.FilePathMusic);
        }
        if (!Directory.Exists(FilesDataClass.FilePathScreenshots))
        {
            Directory.CreateDirectory(FilesDataClass.FilePathScreenshots);
        }
        string[] args = Environment.GetCommandLineArgs();

        /*if (args.Length > 0)
         * {
         *  Debug.Log(args[1]);
         *  if (File.Exists(args[1]))
         *  {
         *      if (args[1].EndsWith(".rs"))
         *      {
         *          Manager.GetComponent<ViewManager>().OpenWithRS = true;
         *          ScoutManager.GetComponent<Scout>().OpenWithCheck = true;
         *          ScoutManager.GetComponent<Scout>().OpenWithDirectory = args[1];
         *      }
         *      else if (args[1].EndsWith(".rse"))
         *      {
         *          Manager.GetComponent<ViewManager>().OpenWithRSE = true;
         *      }
         *      else if (args[1].EndsWith(".rss"))
         *      {
         *
         *      }
         *  }
         * }*/
        if (Application.isEditor)
        {
            DiscordRP.Status2Default = "Developing";
            StartCoroutine(DiscordRP.UpdateActivity(null, "Developing"));
        }
        else
        {
            DiscordRP.Status2Default = "";
        }
        Manager.GetComponent <MethodManager>().StartManaging();
    }
Beispiel #5
0
    IEnumerator GetSong()
    {
        Debug.Log("GetSong");
        Title.text = "Loading...";
        string path = "file://" + FilesDataClass.FilePathMusic + "/" + Songs[CurrentSongInt];

        if (!File.Exists(path))
        {
        }
        Debug.Log(path);
        if (SongsType[CurrentSongInt] == "mp3")
        {
            Debug.Log("mp3");
            using var Request = UnityWebRequestMultimedia.GetAudioClip(path, AudioType.MPEG);
            yield return(Request.SendWebRequest());

            if (Request.result != UnityWebRequest.Result.Success)
            {
                Debug.LogError(Request.error);
                yield break;
            }
            yield return(null);

            AudioClip clip = DownloadHandlerAudioClip.GetContent(Request);
            while (clip.loadState != AudioDataLoadState.Loaded)
            {
                yield return(Request);
            }
            clip.name   = Path.GetFileNameWithoutExtension(path);
            Title.text  = "Playing - " + Path.GetFileNameWithoutExtension(path);
            Source.clip = clip;
            Source.Play();
        }
        if (SongsType[CurrentSongInt] == "wav")
        {
            Debug.Log("wav");
            using var Request = UnityWebRequestMultimedia.GetAudioClip(path, AudioType.WAV);
            yield return(Request.SendWebRequest());

            if (Request.result != UnityWebRequest.Result.Success)
            {
                Debug.LogError(Request.error);
                yield break;
            }
            yield return(null);

            AudioClip clip = DownloadHandlerAudioClip.GetContent(Request);
            while (clip.loadState != AudioDataLoadState.Loaded)
            {
                yield return(Request);
            }
            clip.name   = Path.GetFileNameWithoutExtension(path);
            Title.text  = "Playing - " + Path.GetFileNameWithoutExtension(path);
            Source.clip = clip;
            Source.Play();
        }
        if (SongsType[CurrentSongInt] == "ogg")
        {
            Debug.Log("ogg");
            using var Request = UnityWebRequestMultimedia.GetAudioClip(path, AudioType.OGGVORBIS);
            yield return(Request.SendWebRequest());

            if (Request.result != UnityWebRequest.Result.Success)
            {
                Debug.LogError(Request.error);
                yield break;
            }
            yield return(null);

            AudioClip clip = DownloadHandlerAudioClip.GetContent(Request);
            while (clip.loadState != AudioDataLoadState.Loaded)
            {
                yield return(Request);
            }
            clip.name   = Path.GetFileNameWithoutExtension(path);
            Title.text  = "Playing - " + Path.GetFileNameWithoutExtension(path);
            Source.clip = clip;
            Source.Play();
        }
        StartCoroutine(DiscordRP.UpdateActivity(null, "Listening to music(" + Path.GetFileNameWithoutExtension(path) + ")"));
        LoopCheck();
        StartCoroutine(Loop());
    }
Beispiel #6
0
 public void Close()
 {
     StartCoroutine(DiscordRP.UpdateActivity(null, "Default"));
     Source.Stop();
     GameObject.Destroy(MusicProgram);
 }