Beispiel #1
0
        private void OnJoinRequested(object sender, JoinRequestMessage args)
        {
            Debugger.Discord(
                GStrings.GetLocalizationByXPath("/Console/String[@ID='MESSAGE_DISCORD_JOIN_REQUEST']")
                .Replace("{Username}", args.User.ToString())
                );

            Application.Current.Dispatcher.InvokeAsync(() =>
            {
                DiscordNotify discordNotify      = new DiscordNotify(args);
                discordNotify.OnRequestAccepted += (src, args) =>
                {
                    client.Respond(args, true);
                };
                discordNotify.OnRequestRejected += (src, args) =>
                {
                    client.Respond(args, false);
                };
                discordNotify.Show();
            });
        }
Beispiel #2
0
 public static bool CouldSetupDiscordDetails(string[] args)
 {
     return(DiscordNotify.SetupDiscordDetails(args) != false);
 }