internal void Update(Model model) { Name = model.Name; Type = model.Type; IsEnabled = model.Enabled; IsSyncing = model.Syncing; ExpireBehavior = model.ExpireBehavior; ExpireGracePeriod = model.ExpireGracePeriod; _syncedAtTicks = model.SyncedAt.UtcTicks; RoleId = model.RoleId; User = RestUser.Create(Discord, model.User); }
public async Task ModifyAsync(Action <GuildIntegrationProperties> func) { if (func == null) { throw new NullReferenceException(nameof(func)); } GuildIntegrationProperties args = new GuildIntegrationProperties(); func(args); API.Rest.ModifyGuildIntegrationParams apiArgs = new API.Rest.ModifyGuildIntegrationParams { EnableEmoticons = args.EnableEmoticons, ExpireBehavior = args.ExpireBehavior, ExpireGracePeriod = args.ExpireGracePeriod }; Model model = await Discord.ApiClient.ModifyGuildIntegrationAsync(GuildId, Id, apiArgs).ConfigureAwait(false); Update(model); }
internal static RestGuildIntegration Create(BaseDiscordClient discord, IGuild guild, Model model) { RestGuildIntegration entity = new RestGuildIntegration(discord, guild, model.Id); entity.Update(model); return(entity); }