Beispiel #1
0
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
 }
 public FormMovieAdd()
 {
     InitializeComponent();
     _mc = new MovieController();
     _cc = new CastController();
     _dc = new DirectorController();
 }
        private static void AddEmployee(Settings.DirectorAddEmployeeMenuItem menuAddEmployeeItem)
        {
            EmployeeService employeeService = new EmployeeService(employeeRepository);

            if (menuAddEmployeeItem != Settings.DirectorAddEmployeeMenuItem.Back)
            {
                GetLastNameAndSalary(out string lastName, out decimal salary);
                switch (menuAddEmployeeItem)
                {
                case Settings.DirectorAddEmployeeMenuItem.AddDirector:
                    DirectorController directorController = new DirectorController(employeeService);
                    GetBonus(out decimal bonus);
                    directorController.AddDirector(new Director(lastName, salary, bonus));
                    break;

                case Settings.DirectorAddEmployeeMenuItem.AddProger:
                    StaffController staffController = new StaffController(employeeService);
                    staffController.AddStaffEmployee(new Proger(lastName, salary));
                    break;

                case Settings.DirectorAddEmployeeMenuItem.AddFreelancer:
                    FreelancerController freelancerController = new FreelancerController(employeeService);
                    freelancerController.AddFreelancer(new Freelancer(lastName, salary));
                    break;

                default:
                    break;
                }
            }
        }
    // Start is called before the first frame update
    void Start()
    {
        DirectorController = FindObjectOfType <DirectorController>();

        // Initiate Manager's intro Animation
        AkSoundEngine.PostEvent("VoiceOverWelcome_event", gameObject);
        DirectorController.PlayIntroAnimation();
    }
 private void Awake()
 {
     DirectorController = FindObjectOfType <DirectorController>();
     BallController     = FindObjectOfType <BallController>();
     LifeManager        = FindObjectOfType <LifeManager>();
     SceneController    = FindObjectOfType <SceneController>();
     SinisterFlashes    = FindObjectOfType <SinisterFlashes>();
     MenuController     = FindObjectOfType <MenuController>();
     FaceManager        = FindObjectOfType <FaceManager>();
 }
Beispiel #6
0
        public void Index()
        {
            // Arrange
            DirectorController controller = new DirectorController();

            // Act
            ViewResult result = controller.Index() as ViewResult;

            // Assert
            Assert.IsNotNull(result);
        }
Beispiel #7
0
 void Awake()
 {
     if (ins == null)
     {
         ins = this;
     }
     else if (ins != this)
     {
         Destroy(gameObject);
     }
     director = GetComponent <PlayableDirector>();
 }
Beispiel #8
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 //public static event Event1 DirectorUpdated;
 public FormDirectorUpdate(DirectorDTO director)
 {
     InitializeComponent();
     _director = director;
     _dc       = new DirectorController();
 }
Beispiel #9
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 public FormDirectorList()
 {
     InitializeComponent();
     _dc = new DirectorController();
 }
Beispiel #10
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 public General()
 {
     DirectorModel.Instance(this);
     DirectorController.Instance(this);
 }
 private void Start()
 {
     guid     = Guid.NewGuid();
     director = DirectorController.instance;
     col      = GetComponent <MeshCollider>();
 }
Beispiel #12
0
    public void Awake()
    {
        DirectorController controller = new DirectorController();

        controller.Initialize(this);
    }