Beispiel #1
0
 /// <summary>
 /// Declares that the tiles in dest can be placed adjacent to the tiles in src, in the direction specified by (x, y, z).
 /// (x, y, z) must be a valid direction, which usually means a unit vector.
 /// </summary>
 public void AddAdjacency(IList <Tile> src, IList <Tile> dest, int x, int y, int z)
 {
     RequireDirections();
     AddAdjacency(src, dest, directions.GetDirection(x, y, z));
 }