Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     pathGenerator = new DijkstarPath();
     path          = new List <Connection>();
     test          = GameObject.FindObjectOfType <Test>();
     tf            = GetComponent <Transform>();
 }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     pathGenerator = new DijkstarPath();
 }