Beispiel #1
0
        /// <summary>
        /// Create the unit directly from the specfied dimension based on the unit system given.
        /// </summary>
        /// <param name="dimension"></param>
        public static Unit DiscoverUnit(QuantityDimension dimension, string unitSystem)
        {
            List <Unit> SubUnits = new List <Unit>();

            if (dimension.Currency.Exponent != 0)
            {
                Unit u = new Currency.Coin();
                u.UnitExponent  = dimension.Currency.Exponent;
                u.UnitDimension = new QuantityDimension {
                    Currency = new DimensionDescriptors.CurrencyDescriptor(dimension.Currency.Exponent)
                };
                SubUnits.Add(u);
            }

            if (dimension.Mass.Exponent != 0)
            {
                Type UnitType = Unit.GetDefaultUnitTypeOf(typeof(Mass <>), unitSystem);

                Unit u = (Unit)Activator.CreateInstance(UnitType);

                u.UnitExponent  = dimension.Mass.Exponent;
                u.UnitDimension = new QuantityDimension(dimension.Mass.Exponent, 0, 0);

                SubUnits.Add(u);
            }

            if (dimension.Length.Exponent != 0)
            {
                Type UnitType = Unit.GetDefaultUnitTypeOf(typeof(Length <>), unitSystem);

                Unit u = (Unit)Activator.CreateInstance(UnitType);

                u.UnitExponent  = dimension.Length.Exponent;
                u.UnitDimension = new QuantityDimension()
                {
                    Length = dimension.Length
                };

                SubUnits.Add(u);
            }

            if (dimension.Time.Exponent != 0)
            {
                Type UnitType = Unit.GetDefaultUnitTypeOf(typeof(Time <>), unitSystem);

                Unit u = (Unit)Activator.CreateInstance(UnitType);

                u.UnitExponent  = dimension.Time.Exponent;
                u.UnitDimension = new QuantityDimension()
                {
                    Time = dimension.Time
                };

                SubUnits.Add(u);
            }

            if (dimension.Temperature.Exponent != 0)
            {
                Type UnitType = Unit.GetDefaultUnitTypeOf(typeof(Temperature <>), unitSystem);

                Unit u = (Unit)Activator.CreateInstance(UnitType);

                u.UnitExponent  = dimension.Temperature.Exponent;
                u.UnitDimension = new QuantityDimension()
                {
                    Temperature = dimension.Temperature
                };

                SubUnits.Add(u);
            }

            if (dimension.LuminousIntensity.Exponent != 0)
            {
                Type UnitType = Unit.GetDefaultUnitTypeOf(typeof(LuminousIntensity <>), unitSystem);

                Unit u = (Unit)Activator.CreateInstance(UnitType);

                u.UnitExponent  = dimension.LuminousIntensity.Exponent;
                u.UnitDimension = new QuantityDimension()
                {
                    LuminousIntensity = dimension.LuminousIntensity
                };

                SubUnits.Add(u);
            }

            if (dimension.AmountOfSubstance.Exponent != 0)
            {
                Type UnitType = Unit.GetDefaultUnitTypeOf(typeof(AmountOfSubstance <>), unitSystem);

                Unit u = (Unit)Activator.CreateInstance(UnitType);

                u.UnitExponent  = dimension.AmountOfSubstance.Exponent;
                u.UnitDimension = new QuantityDimension(0, 0, 0, 0, 0, dimension.AmountOfSubstance.Exponent, 0);

                SubUnits.Add(u);
            }

            if (dimension.ElectricCurrent.Exponent != 0)
            {
                Type UnitType = Unit.GetDefaultUnitTypeOf(typeof(ElectricalCurrent <>), unitSystem);

                Unit u = (Unit)Activator.CreateInstance(UnitType);

                u.UnitExponent  = dimension.ElectricCurrent.Exponent;
                u.UnitDimension = new QuantityDimension()
                {
                    ElectricCurrent = dimension.ElectricCurrent
                };


                SubUnits.Add(u);
            }


            if (dimension.Currency.Exponent != 0)
            {
                Unit u = new Currency.Coin();
                u.UnitExponent  = dimension.Currency.Exponent;
                u.UnitDimension = u.UnitDimension * dimension.Currency.Exponent;

                SubUnits.Add(u);
            }

            if (dimension.Digital.Exponent != 0)
            {
                Unit u = new Digital.Bit();
                u.UnitExponent  = dimension.Digital.Exponent;
                u.UnitDimension = u.UnitDimension * dimension.Digital.Exponent;

                SubUnits.Add(u);
            }



            Unit un = null;

            try
            {
                Type qType = QuantityDimension.QuantityTypeFrom(dimension);
                un = new Unit(qType, SubUnits.ToArray());
            }
            catch (QuantityNotFoundException)
            {
                un = new Unit(null, SubUnits.ToArray());
            }

            return(un);
        }
Beispiel #2
0
        /// <summary>
        /// Construct a unit based on the quantity type in SI Base units.
        /// Any Dimensionless quantity will return  in its unit.
        /// </summary>
        /// <param name="quantityType"></param>
        public Unit(Type quantityType)
        {
            SubUnits = new List <Unit>();

            //try direct mapping first to get the unit

            Type InnerUnitType = Unit.GetDefaultSIUnitTypeOf(quantityType);

            if (InnerUnitType == null)
            {
                QuantityDimension dimension = QuantityDimension.DimensionFrom(quantityType);


                if (dimension.Mass.Exponent != 0)
                {
                    Unit u = new Metric.SI.Gram();
                    u.UnitExponent  = dimension.Mass.Exponent;
                    u.UnitDimension = u.UnitDimension * dimension.Mass.Exponent;

                    SubUnits.Add(u);
                }

                if (dimension.Length.Exponent != 0)
                {
                    Unit u = new Metric.SI.Metre();
                    u.UnitExponent  = dimension.Length.Exponent;
                    u.UnitDimension = u.UnitDimension * dimension.Length.Exponent;

                    SubUnits.Add(u);
                }

                if (dimension.Time.Exponent != 0)
                {
                    Unit u = new Shared.Second();
                    u.UnitExponent  = dimension.Time.Exponent;
                    u.UnitDimension = u.UnitDimension * dimension.Time.Exponent;

                    SubUnits.Add(u);
                }

                if (dimension.Temperature.Exponent != 0)
                {
                    Unit u = new Metric.SI.Kelvin();
                    u.UnitExponent  = dimension.Temperature.Exponent;
                    u.UnitDimension = u.UnitDimension * dimension.Temperature.Exponent;

                    SubUnits.Add(u);
                }

                if (dimension.LuminousIntensity.Exponent != 0)
                {
                    Unit u = new Metric.SI.Candela();
                    u.UnitExponent  = dimension.LuminousIntensity.Exponent;
                    u.UnitDimension = u.UnitDimension * dimension.LuminousIntensity.Exponent;

                    SubUnits.Add(u);
                }

                if (dimension.AmountOfSubstance.Exponent != 0)
                {
                    Unit u = new Metric.SI.Mole();
                    u.UnitExponent  = dimension.AmountOfSubstance.Exponent;
                    u.UnitDimension = u.UnitDimension * dimension.AmountOfSubstance.Exponent;

                    SubUnits.Add(u);
                }

                if (dimension.ElectricCurrent.Exponent != 0)
                {
                    Unit u = new Metric.SI.Ampere();
                    u.UnitExponent  = dimension.ElectricCurrent.Exponent;
                    u.UnitDimension = u.UnitDimension * dimension.ElectricCurrent.Exponent;

                    SubUnits.Add(u);
                }


                if (dimension.Currency.Exponent != 0)
                {
                    Unit u = new Currency.Coin();
                    u.UnitExponent  = dimension.Currency.Exponent;
                    u.UnitDimension = u.UnitDimension * dimension.Currency.Exponent;

                    SubUnits.Add(u);
                }

                if (dimension.Digital.Exponent != 0)
                {
                    Unit u = new Digital.Bit();
                    u.UnitExponent  = dimension.Digital.Exponent;
                    u.UnitDimension = u.UnitDimension * dimension.Digital.Exponent;

                    SubUnits.Add(u);
                }
            }

            else
            {
                //subclass of AnyQuantity
                //use direct mapping with the exponent of the quantity

                Unit un = (Unit)Activator.CreateInstance(InnerUnitType);

                SubUnits.Add(un);
            }

            this._Symbol = GenerateUnitSymbolFromSubBaseUnits();


            this._IsDefaultUnit = true;

            //the quantity may be derived quantity which shouldn't be referenced :check here.
            this._QuantityType = quantityType;


            _UnitDimension = QuantityDimension.DimensionFrom(this._QuantityType);

            this._IsBaseUnit = false;
        }