// Use this for initialization void Start() { digTest = GameObject.Find("Fox").GetComponent<DigTest>(); }
//bool isLightOn; // Use this for initialization void Start() { rectangle = new Rect (0, 0, 200, 200); batteryRectangle = new Rect (500, 0, 200, 50); show = false; state = menuState.off; numFoundRocks = 0; numNeededRocks = 5; timer = 100.0f; RenderSettings.ambientLight = Color.black; hintContent = ""; currentColl = ""; digTest = GameObject.Find("Fox").GetComponent<DigTest>(); }