public void AttackTargets(Dig dig) { var attack = dig.ToAttack(); foreach (var target in targets) { target.transform.entity.TryBeAttacked(actor, attack, direction); } }
public void AttackTargets(Dig dig) { var attack = dig.ToAttack(); foreach (var target in targets) { target.transform.entity.TryBeAttacked(actor, attack, direction); } }