public DiceCompareHelper(DiceRoll attackDiceroll)
    {
        AttackDiceroll           = attackDiceroll;
        currentDiceCompareHelper = this;

        GenerateHelper();
        ToggleHelperPanel(true);
    }
 public void Close()
 {
     foreach (Transform transform in helperPanel.transform.Find("DiceImages"))
     {
         if (transform.gameObject.activeSelf)
         {
             MonoBehaviour.Destroy(transform.gameObject);
         }
     }
     ToggleHelperPanel(false);
     currentDiceCompareHelper = null;
 }