Beispiel #1
0
 public IEnumerator GuidePlayer()
 {
     while (destination != null)
     {
         if (Vector3.Distance(player.transform.position, destination.transform.position) < DISTANCE)
         {
             StartCoroutine(dh.DisplayText(directions.arrived, true));
         }
         else
         {
             StartCoroutine(dh.DisplayText(generateDirection(), true));
         }
         yield return(new WaitForSeconds(0));
     }
     pickedUp = true;
     dh.deactivateTextBubble();
 }