public void AnswerQuestion(Button button)
    {
        bool isCorrect = CheckAnswer(button);

        statementLine.gameObject.SetActive(false);
        questionButton1.gameObject.SetActive(false);
        questionButton2.gameObject.SetActive(false);

        // touristLine.text = config.GetQuestion (question, isCorrect);
        localLine.text = config.GetAnswer(question, isCorrect);

        ++question;
        IncrementState();

        localLine.gameObject.SetActive(true);
        // touristLine.gameObject.SetActive (true);
    }