Beispiel #1
0
    void EndDialog()
    {
        dialogText.text = taggedDialogString;

        talking = false;

        if (OldVSNController.GetInstance().gameState == OldVSNController.GameState.Dialog)
        {
            ShowIndicatorArrow(true);
        }
        OldVSNController.GetInstance().charList.MakeAllCharsStopTalking();
        dialogScreen.EndDialogEffect();
    }