Beispiel #1
0
 private void OnMatchEndedDialogButtonPresed(object sender, DialogButtonPressedArgs args)
 {
     if (matchEndedDialog != null)
     {
         matchEndedDialog.ButtonPressed -= OnMatchEndedDialogButtonPresed;
     }
     SceneManager.LoadScene("StartScene");
 }
 private void OnDialogButtonPressed(object sender, DialogButtonPressedArgs args)
 {
     serverController.Disconnect();
 }