/// <summary>
 /// デバイス起動状態を保存する
 /// </summary>
 /// <param name="status">デバイス起動状態種別</param>
 public static void Save(DeviceActivationStatusType status)
 {
     PlayerPrefs.SetInt(Key, (int)status);
 }
Beispiel #2
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 protected override void Start()
 {
     base.Start();
     SearchDevice();
     DeviceActivationStatus = UserDataManager.DeviceActivationStatus.Load();
 }