private void UpdateTeams()
        {
            ViewAllTeams();

            Console.WriteLine("Please enter the team you would like to update");

            string oldTeamName = Console.ReadLine().ToLower();

            DevTeams newTeam = new DevTeams();

            Console.WriteLine("Enter team name");
            newTeam.TeamName = Console.ReadLine();

            Console.WriteLine("Enter team ID");
            string teamIdString = Console.ReadLine();

            newTeam.TeamId = double.Parse(teamIdString);

            ViewAllDevelopers();
            Console.WriteLine("Enter the developer's name you would like to add..");
            string name = Console.ReadLine().ToLower();

            _devTeamsRepo.AddTeamToList(newTeam);
            Developers developer = _developersRepo.GetDeveloperByName(name);

            _devTeamsRepo.AddDeveloperToTeam(developer, newTeam.TeamName);


            bool wasUpdated = _devTeamsRepo.UpdateExistingTeams(oldTeamName, newTeam);

            if (wasUpdated)
            {
                Console.WriteLine("Team was successfully updated!");
            }
            else
            {
                Console.WriteLine("Please try again..");
            }
        }
        public void CreateNewTeam()
        {
            Console.Clear();
            DevTeams newTeam = new DevTeams();

            Console.WriteLine("Enter team name");
            newTeam.TeamName = Console.ReadLine();

            Console.WriteLine("Enter team ID");
            string teamIdString = Console.ReadLine();

            newTeam.TeamId = double.Parse(teamIdString);

            ViewAllDevelopers();
            Console.WriteLine("Enter the name of the developer you want to add..");
            string name = Console.ReadLine().ToLower();

            _devTeamsRepo.AddTeamToList(newTeam);
            Developers developer = _developersRepo.GetDeveloperByName(name);

            _devTeamsRepo.AddDeveloperToTeam(developer, newTeam.TeamName);
        }