Beispiel #1
0
 private void ApplyLogic(GameState s, float dt, DevCommandCapital c)
 {
     foreach (var t in s.activeTeams)
     {
         t.Team.Input.AddEvent(new CapitalEvent(t.Team.Index, c.change));
     }
 }
Beispiel #2
0
        // Dev Callback
        public void OnDevCommand(string s)
        {
            DevCommand c;

            if (DevCommandSpawn.TryParse(s, out c))
            {
                commands.Enqueue(c);
                return;
            }
            else if (DevCommandStopMotion.TryParse(s, out c))
            {
                commands.Enqueue(c);
                return;
            }
            else if (DevCommandKillUnits.TryParse(s, out c))
            {
                commands.Enqueue(c);
                return;
            }
            else if (DevCommandKillBuildings.TryParse(s, out c))
            {
                commands.Enqueue(c);
                return;
            }
            else if (DevCommandFOW.TryParse(s, out c))
            {
                commands.Enqueue(c);
                return;
            }
            else if (DevCommandSave.TryParse(s, out c))
            {
                commands.Enqueue(c);
                return;
            }
            else if (DevCommandCapital.TryParse(s, out c))
            {
                commands.Enqueue(c);
                return;
            }
        }