private void Start()
 {
     myAnimator                  = GetComponent <Animator>();
     myPatrolmanScript           = GetComponent <Patrolman>();
     detectorEnemiesInAttackZone = GetComponent <DetectorEnemiesInAttackZone>();
     myMovementScript            = GetComponent <EnemiesMovement>();
 }
Beispiel #2
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 private void Start()
 {
     myAudioSource = GetComponent<AudioSource>();
     myRigidbody2D = GetComponent<Rigidbody2D>();
     myHealth = GetComponent<Health>();
     myAnimator = GetComponent<Animator>();
     DetectorEnemiesInAttackZone = GetComponent<DetectorEnemiesInAttackZone>();
     patrolman = GetComponent<Patrolman>();
     player = FindObjectOfType<PlayerMovement>();
 }
 private void Start()
 {
     detector = gameObject.GetComponent <DetectorEnemiesInAttackZone>();
 }