public void AddDestroyCrateEvent(DestroyCrateEvent destroy)
 {
     if (destroy != null)
     {
         destroy.eventID = GenerateUUID();
         Instance.destroyList.Add(destroy);
     }
 }
Beispiel #2
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    // Destroy Crate


    public void NewDestroyCrateEvent()
    {
        DestroyCrateEvent destroycrateEvent = new DestroyCrateEvent();

        if (player)
        {
            DestroyCrateCount++;
            destroycrateEvent.seconds_since_start = timer_since_start;
            destroycrateEvent.position            = player.transform.position;
            destroycrateEvent.crates_destroyed    = DestroyCrateCount;
        }

        writer.AddDestroyCrateEvent(destroycrateEvent);
    }