public override string ToString() { StringBuilder __sb = new StringBuilder("FireBallResponse("); bool __first = true; if (__isset.type) { if (!__first) { __sb.Append(", "); } __first = false; __sb.Append("Type: "); __sb.Append(Type); } if (Dir != null && __isset.dir) { if (!__first) { __sb.Append(", "); } __first = false; __sb.Append("Dir: "); __sb.Append(Dir == null ? "<null>" : Dir.ToString()); } if (CollisionPoint != null && __isset.collisionPoint) { if (!__first) { __sb.Append(", "); } __first = false; __sb.Append("CollisionPoint: "); __sb.Append(CollisionPoint == null ? "<null>" : CollisionPoint.ToString()); } if (DestGrid != null && __isset.destGrid) { if (!__first) { __sb.Append(", "); } __first = false; __sb.Append("DestGrid: "); __sb.Append(DestGrid == null ? "<null>" : DestGrid.ToString()); } if (__isset.ballId) { if (!__first) { __sb.Append(", "); } __first = false; __sb.Append("BallId: "); __sb.Append(BallId); } if (__isset.speed) { if (!__first) { __sb.Append(", "); } __first = false; __sb.Append("Speed: "); __sb.Append(Speed); } if (__isset.result) { if (!__first) { __sb.Append(", "); } __first = false; __sb.Append("Result: "); __sb.Append(Result); } if (StartPosition != null && __isset.startPosition) { if (!__first) { __sb.Append(", "); } __first = false; __sb.Append("StartPosition: "); __sb.Append(StartPosition == null ? "<null>" : StartPosition.ToString()); } __sb.Append(")"); return(__sb.ToString()); }
public void Write(TProtocol oprot) { oprot.IncrementRecursionDepth(); try { TStruct struc = new TStruct("FireBallResponse"); oprot.WriteStructBegin(struc); TField field = new TField(); if (__isset.type) { field.Name = "type"; field.Type = TType.I32; field.ID = 10; oprot.WriteFieldBegin(field); oprot.WriteI32(Type); oprot.WriteFieldEnd(); } if (Dir != null && __isset.dir) { field.Name = "dir"; field.Type = TType.Struct; field.ID = 20; oprot.WriteFieldBegin(field); Dir.Write(oprot); oprot.WriteFieldEnd(); } if (CollisionPoint != null && __isset.collisionPoint) { field.Name = "collisionPoint"; field.Type = TType.Struct; field.ID = 30; oprot.WriteFieldBegin(field); CollisionPoint.Write(oprot); oprot.WriteFieldEnd(); } if (DestGrid != null && __isset.destGrid) { field.Name = "destGrid"; field.Type = TType.Struct; field.ID = 40; oprot.WriteFieldBegin(field); DestGrid.Write(oprot); oprot.WriteFieldEnd(); } if (__isset.ballId) { field.Name = "ballId"; field.Type = TType.I32; field.ID = 50; oprot.WriteFieldBegin(field); oprot.WriteI32(BallId); oprot.WriteFieldEnd(); } if (__isset.speed) { field.Name = "speed"; field.Type = TType.Double; field.ID = 60; oprot.WriteFieldBegin(field); oprot.WriteDouble(Speed); oprot.WriteFieldEnd(); } if (__isset.result) { field.Name = "result"; field.Type = TType.Byte; field.ID = 70; oprot.WriteFieldBegin(field); oprot.WriteByte(Result); oprot.WriteFieldEnd(); } if (StartPosition != null && __isset.startPosition) { field.Name = "startPosition"; field.Type = TType.Struct; field.ID = 80; oprot.WriteFieldBegin(field); StartPosition.Write(oprot); oprot.WriteFieldEnd(); } oprot.WriteFieldStop(); oprot.WriteStructEnd(); } finally { oprot.DecrementRecursionDepth(); } }