public void OnClick()
 {
     if (Main.currentDesignedBall == null)
     {
         Main.currentDesignedBall = gameObject.name;
         desBall.SendMessage("SetImageOfBall");
     }
     else
     {
         DesignedBall.SetCurrentExtensions();
         Main.currentDesignedBall = gameObject.name;
         desBall.SendMessage("SetImageOfBall");
         ShowExtensionsOnDesBall();
     }
 }
Beispiel #2
0
 public void GoClick()
 {
     DesignedBall.SetCurrentExtensions();
     panel.transform.parent.gameObject.SetActive(false);
     CreateWarriors();
 }