Beispiel #1
0
 public MotionMachineState(string _name, Character _origin, params MotionMachineTransition[] _transitions)
 {
     name        = _name;
     origin      = _origin;
     transitions = _transitions;
     func        = delegate(Character ch) {
         ch.animMachine.SetBlock(_name);
     };
 }
Beispiel #2
0
 public MDMachineBlock(Delegates.MachineBool _predicate, Delegates.MachineDo _func)
 {
     predicate = _predicate;
     func      = _func;
 }