Beispiel #1
0
    private void CreateMouseObj()
    {
        string strFileName = "Prefabs/UI/MousePanel";

        //string strFile = strFileName.ToLower();
        DelegateProxy.LoadAsset(strFileName, OnPrefabLoaded);
    }
Beispiel #2
0
    private void CreateMouseObj()
    {
        string text  = "Prefabs/UI/MousePanel";
        string text2 = text.ToLower();

        DelegateProxy.LoadAsset(text, new AssetCallBack(this.OnPrefabLoaded));
    }
Beispiel #3
0
 private void Awake()
 {
     this.mGo        = base.gameObject;
     this.mAnimation = this.mGo.GetComponent <Animation>();
     if (this.mAnimation == null)
     {
         this.mAnimation = this.mGo.AddComponent <Animation>();
     }
     if (this.mAnimation == null)
     {
         return;
     }
     this.mAnimation.playAutomatically = true;
     this.mAnimation.enabled           = false;
     this.mAnimation.enabled           = true;
     if (this.mAnimations == null)
     {
         LogSystem.LogWarning(new object[]
         {
             "mAnimations is NULL " + this.mGo.name
         });
         return;
     }
     for (int i = 0; i < this.mAnimations.Length; i++)
     {
         AnimationProxy.AnimationInfo animationInfo = this.mAnimations[i];
         if (animationInfo != null)
         {
             if (!this.mAnimationMaps.ContainsKey(animationInfo.strName))
             {
                 this.mAnimationMaps.Add(animationInfo.strName, animationInfo.strPath);
             }
         }
     }
     if (this.mAnimations.Length > 0)
     {
         this.configLoaded = true;
     }
     if (!this.mAnimationMaps.ContainsKey(this.mMainClip.strName))
     {
         this.mAnimationMaps.Add(this.mMainClip.strName, this.mMainClip.strPath);
     }
     if (!string.IsNullOrEmpty(this.modelAcionID))
     {
         string strFileName = DelegateProxy.StringBuilder(new object[]
         {
             "Config/AnimationInfos/",
             this.modelAcionID
         });
         DelegateProxy.LoadAsset(strFileName, new AssetCallBack(this.AniInfoAssetLoaded));
     }
     else
     {
         this.OnStart();
         if (this.onAnimationConfigLoaded != null)
         {
             this.onAnimationConfigLoaded(this);
         }
         LogSystem.LogWarning(new object[]
         {
             "Model does not has model action info,",
             this.mGo.name
         });
     }
 }