Beispiel #1
0
        /// <summary>
        /// アニメーション処理
        /// </summary>
        private async void GHFormAnimation(CancellationToken token)
        {
            await Task.Run(() => {
                int loopMax       = 0;
                int slideDistance = 0;
                long totalTime    = 0;
                bool slide        = false;
                bool fade         = false;
                bool reverse      = GHManager.Settings.Launcher.Pos >= 2;
                bool visible      = (bool)Invoke(new DelegateGetVisible(GetVisible));
                int srcPos        = (int)Invoke(new DelegateGetSrcPosition(GetGetSrcPosition));
                int destPos       = (int)Invoke(new DelegateGetDestPosition(GetGetDestPosition));
                long animateTime  = (long)Invoke(new DelegateGetAnimateTime(GetAnimateTime));
                IntPtr handle     = (IntPtr)Invoke(new DelegateGetHandle(GetFormHandle));
                DelegateAnimationInitial animationInitial = AnimationInitial;
                DelegateAnimationFinal animationFinal     = AnimationFinal;
                DelegateSetLeftOrTop setLeftOrTop         = SetLeftOrTop;
                DelegateGetLeftOrTop getLeftOrTop         = GetLeftOrTop;
                DelegateGetAlpha getAlpha         = GetAlpha;
                DelegateSetAlpha setAlpha         = SetAlpha;
                DelegateGetTotalTime getTotalTime = GetTotalTime;

                // スライド・フェードのフラグを取得
                slide         = (bool)Invoke(new DelegateGetSlideFlag(GetSlideFlag));
                fade          = (bool)Invoke(new DelegateGetFadeFlag(GetFadeFlag));
                bool slideEnd = slide;
                bool fadeEnd  = fade;

                // ループ回数
                loopMax = (int)(animateInfo._AnimateTime / AnimationSleepMili);

                if (!slideEnd && !fadeEnd)
                {
                    loopMax = 0;
                }

                for (int i = 0; i < loopMax; ++i)
                {
                    if (token.IsCancellationRequested)
                    {
                        return;
                    }

                    Invoke(animationInitial);
                    totalTime = (long)Invoke(getTotalTime);

                    slideEnd = slide ? GHFormSlider(visible, srcPos, destPos, loopMax, i, animateTime, totalTime, ref handle, ref slideDistance, ref getLeftOrTop, ref setLeftOrTop) : false;
                    fadeEnd  = fade ? GHFormFader(visible, srcPos, destPos, loopMax, i, animateTime, totalTime, ref getAlpha, ref setAlpha) : false;

                    Invoke(animationFinal, new object[] { slideEnd, fadeEnd });

                    // 指定時間待つ
                    Thread.Sleep(AnimationSleepMili);
                }

                // 正確な位置に修正

                if (slide)
                {
                    if (!visible)
                    {
                        Invoke(setLeftOrTop, srcPos);
                    }
                    if (visible)
                    {
                        Invoke(setLeftOrTop, destPos);
                    }
                }
                else
                {
                    if (!visible)
                    {
                        Invoke(setLeftOrTop, destPos);
                    }
                    if (visible)
                    {
                        Invoke(setLeftOrTop, destPos);
                    }
                }

                Invoke(new DelegateEndAnimation(EndAnimation));
            }, token);
        }
Beispiel #2
0
        /// <summary>
        /// ウィンドウをフェードさせる
        /// </summary>
        /// <param name="loopMax">ループ最大</param>
        /// <param name="loopCount">現在のループ数</param>
        /// <returns></returns>
        private bool GHFormFader(bool visible, int srcPos, int destPos, int loopMax, int loopCount, long animateTime, long totalTime, ref DelegateGetAlpha getAlpha, ref DelegateSetAlpha setAlpha)
        {
            int alpha = (byte)Invoke(getAlpha);

            // アルファ値の間隔
            int interval = (int)Math.Floor((decimal)(255 / loopMax));

            alpha += (interval * (visible ? 1 : -1));

            if (alpha > 255)
            {
                alpha = 255;
            }
            if (alpha < 0)
            {
                alpha = 0;
            }

            Invoke(setAlpha, (byte)alpha);

            // 経過時間がアニメーション時間を超えたら終了
            if (totalTime < animateTime)
            {
                return(true);
            }
            else
            {
                if (!visible)
                {
                    Invoke(setAlpha, (byte)0);
                }
                if (visible)
                {
                    Invoke(setAlpha, (byte)255);
                }

                return(false);
            }
        }