private void TestPointsCount(Vector2[] vertices, int expectedTrianglesCount)
        {
            //Arrange
            var expectedTrianglePointsCount = expectedTrianglesCount * PointsPerTriangle;
            var builder = new DelaunayTriangulationBuilder();

            //Act
            var actualTriangulation = builder.Build(vertices).ToList();

            //Assert
            Assert.AreEqual(expectedTrianglePointsCount, actualTriangulation.Count,
                            $"Expected points count: {expectedTrianglePointsCount}, but was \n {string.Join("\n ", actualTriangulation)}");
        }