protected override void OnGetCameraTransform( out Vec3 position, out Vec3 forward, out Vec3 up, ref Degree cameraFov ) { position = Vec3.Zero; forward = Vec3.XAxis; up = Vec3.ZAxis; Unit unit = GetPlayerUnit(); if( unit == null ) return; PlayerIntellect.Instance.FPSCamera = false; //To use data about orientation the camera if the cut scene is switched on if( IsCutSceneEnabled() ) { if( CutSceneManager.Instance.GetCamera( out position, out forward, out up, out cameraFov ) ) return; } float distance = 25; position = unit.GetInterpolatedPosition() + new Vec3( 0, -distance, 0 ); forward = Vec3.YAxis; up = Vec3.ZAxis; }
/** * @param margin Collision margin * @param switchingMode Determine the state of the camera when switching to this camera mode from another */ public FreeCameraMode(CameraControlSystem cam , Vector3 initialPosition , Degree initialRotationX , Degree initialRotationY , SwitchingMode switchingMode = SwitchingMode.CurrentState , float margin = 0.1f) : base(cam) { CameraCS = cam; Margin = margin; _fixedAxis = Vector3.UNIT_Y; _moveFactor = 1; _rotationFactor = 0.13f; _rotX = initialRotationX; _rotY = initialRotationY; _initialPosition = initialPosition; _initialRotationX = initialRotationX; _initialRotationY = initialRotationY; _lastRotationX = initialRotationX; _lastRotationY = initialRotationY; _lastPosition = initialPosition; _switchingMode = switchingMode; CameraPosition = initialPosition; this.CollisionFunc = this.DefaultCollisionDetectionFunction; }
static void Main(string[] args) { Teacher ta = new Teacher(); Course cu = new Course("Programming with C#"); for(int i = 1; i <= 3 ; i++){ Student student = new Student("student"+i, "a" + i); for (int j = 0; j <= 4; j++) { student.Grades.Push(100-(j*10)); } cu.AddStudent(student); } cu.ListStudent(); ta.FirstName = "ta"; ta.LastName = "1"; Degree dg = new Degree("Bachelor"); UProgram up = new UProgram("Information Technology"); Console.WriteLine("The {0} program contains the {1} of Science degree\r\n", up.ProgrameName, dg.DegreeName); Console.WriteLine("The {0} of Science degree contains the course {1}\r\n", dg.DegreeName, cu.CourseName); Console.WriteLine("The {0} course contain {1} studeent(s)", cu.CourseName, cu.countnum); Console.WriteLine("Press any key to continue...."); Console.ReadKey(); }
public bool AddBulletAndHit(VanillaCharacter source, Vector3 decalage, VanillaCharacter target) { Vector3 sourcePoint = source.FeetPosition + (source.Size.y / 2) * Vector3.UNIT_Y + decalage; Vector3 targetPoint = target.FeetPosition + target.Size.y / 2 * Vector3.UNIT_Y; Vector3 diff = targetPoint - sourcePoint; if (Math.Abs(diff.y / Cst.CUBE_SIDE) > 6) { return false; } Degree pitch = -Math.ATan2(diff.y, diff.z); Degree yaw = source.GetYaw(); if (yaw.ValueAngleUnits > 90 && yaw.ValueAngleUnits < 270) { yaw *= -1; yaw += new Degree(180); } float targetDistance = diff.Length; Ray ray = new Ray(sourcePoint + Vector3.NEGATIVE_UNIT_Z, diff.NormalisedCopy); float blockDistance = VanillaBlock.getBlockOnRay(source.getIsland(), ray, Bullet.DEFAULT_RANGE, 30); if (targetDistance > blockDistance) { return false; } SceneNode pitchNode = this.SceneMgr.RootSceneNode.CreateChildSceneNode(); pitchNode.Position = sourcePoint; pitchNode.Pitch(pitch); SceneNode yawNode = pitchNode.CreateChildSceneNode(); yawNode.Yaw(yaw); yawNode.AttachObject(StaticRectangle.CreateLine(this.SceneMgr, Vector3.ZERO, new Vector3(0, 0, 15), ColoredMaterials.YELLOW)); this.mBullets.Add(new Bullet(source, target, pitchNode, yawNode)); return true; }
/// <summary>Создаёт трапециевидную область, содержащую все указанные точки</summary> /// <param name="Points">Массив точек, вокруг которых должна быть описана область</param> public EarthArea(params EarthPoint[] Points) : this() { MostWesternLongitude = new Degree(Points.Min(p => p.Longitude)); MostEasternLongitude = new Degree(Points.Max(p => p.Longitude)); MostSouthernLatitude = new Degree(Points.Min(p => p.Latitude)); MostNorthenLatitude = new Degree(Points.Max(p => p.Latitude)); }
public void DegreesFromComponents() { Degree degree = new Degree(10, 20, 30, CoordinateType.Latitude); Assert.AreEqual(degree.CoordinateType, CoordinateType.Latitude); Assert.AreEqual(degree.Degrees, 10); Assert.AreEqual(degree.Minutes, 20); Assert.AreEqual(degree.Seconds, 30); }
/// <summary>Создаёт трапециевидную область с указанными границами</summary> /// <param name="MostWesternLongitude">Западная граница области</param> /// <param name="MostEasternLongitude">Восточная граница области</param> /// <param name="MostNorthenLatitude">Северная граница области</param> /// <param name="MostSouthernLatitude">Южная граница области</param> public EarthArea(Degree MostWesternLongitude, Degree MostEasternLongitude, Degree MostNorthenLatitude, Degree MostSouthernLatitude) : this() { this.MostSouthernLatitude = MostSouthernLatitude; this.MostNorthenLatitude = MostNorthenLatitude; this.MostEasternLongitude = MostEasternLongitude; this.MostWesternLongitude = MostWesternLongitude; }
/// <summary> /// Creates a new instance of the LocRecord class. /// </summary> /// <param name="name">Name of the record.</param> /// <param name="timeToLive">Seconds the record should be cached at most.</param> /// <param name="version">Version number of representation.</param> /// <param name="size">Size of location in centimeters.</param> /// <param name="horizontalPrecision">Horizontal precision in centimeters.</param> /// <param name="verticalPrecision">Vertical precision in centimeters.</param> /// <param name="latitude">Latitude of the geographical position.</param> /// <param name="longitude">Longitude of the geographical position.</param> /// <param name="altitude">Altitude of the geographical position.</param> public LocRecord(string name, int timeToLive, byte version, double size, double horizontalPrecision, double verticalPrecision, Degree latitude, Degree longitude, double altitude) : base(name, RecordType.Loc, RecordClass.INet, timeToLive) { this.Version = version; this.Size = size; this.HorizontalPrecision = horizontalPrecision; this.VerticalPrecision = verticalPrecision; this.Latitude = latitude; this.Longitude = longitude; this.Altitude = altitude; }
// return between -1 and 1 public static float GetFactor(Degree diffYaw) { float diffYawFloat = diffYaw.ValueAngleUnits; while (diffYawFloat > 180) { diffYawFloat -= 360; } while (diffYawFloat <= -180) { diffYawFloat += 360; } int sign = System.Math.Sign(diffYawFloat); diffYawFloat *= sign; // Take the abs value float factor = A * diffYawFloat * diffYawFloat + B * diffYawFloat; // Here factor is between 0 and 1 return (factor > 1 ? 1 : factor) * sign; }
public CMS(AEvent aDevice, CategoryType type, System.Collections.Hashtable ht, DeviceType devType, System.Collections.Hashtable DevRange, Degree degree) { Initialize(aDevice, type, ht, devType, DevRange, degree); this.GetMessRuleData += new GetMessRuleDataHandler(CMS_GetMessRuleData); List<object> messColors = (List<object>)com.select(DBConnect.DataType.MessColor, Command.GetSelectCmd.getMessColor()); messColorsHT = new System.Collections.Hashtable(); foreach (object obj in messColors) { MessColor mess = (MessColor)obj; messColorsHT.Add(mess.ID, mess); } }
static void Main(string[] args) { // Creating three student objects, since it's at least three. Student stud1 = new Student("Surya", "Raman", "*****@*****.**"); Student stud2 = new Student("Narendra", "Mdoi","*****@*****.**"); Student stud3 = new Student("Barack", "Obama", "*****@*****.**"); //Now creating the course object with dev204X Course course = new Course("DEV204X", 5); //Using the method at the end of this code to add students to course course.addStudent(stud1); course.addStudent(stud2); course.addStudent(stud3); // Creating one teacher object since that's the minimum number Teacher teacher = new Teacher("Bruce", "Wayne", "*****@*****.**"); // Using the method at the end of this code to add teacher to course course.addTeacher(teacher); // Creating Degree object, assuming Computer Science and Engineering degree Degree degree = new Degree("Computer Science and Engineering", 250, null); // Adding Course object to the Degree object degree.Course = course; //Creating UProgram object with Bachelor of Engineering UProgram uProgram = new UProgram("Bachelor of Engineering", "Lex Luthor", null); // Adding the Degree object to the UProgram object uProgram.Degree = degree; // Printing everything as per the Assignment instructions Console.WriteLine("The {0} program contains the {1} degree\n", uProgram.ProgramName, degree.DegreeName); Console.WriteLine("The {0} degree contains the course {1}\n", degree.DegreeName, course.CourseName); Console.WriteLine("The {0} course contains {1} student(s)\n", course.CourseName, course.studentNumber); Console.ReadKey(); }
public Kart(ThingBlock block, ThingDefinition def) : base(block, def) { DefaultMaxSpeed = MaxSpeed = def.GetFloatProperty("maxspeed", 180f); MaxReverseSpeed = def.GetFloatProperty("maxreversespeed", 4f); MaxSpeedSquared = MaxSpeed * MaxSpeed; MaxReverseSpeedSquared = MaxReverseSpeed * MaxReverseSpeed; IsInAir = false; FrontDriftAngle = new Degree(def.GetFloatProperty("FrontDriftAngle", 46)).ValueRadians; BackDriftAngle = new Degree(def.GetFloatProperty("BackDriftAngle", 55)).ValueRadians; DriftTransitionAngle = new Degree(def.GetFloatProperty("DriftTransitionAngle", 40)); }
public void DegreesTest() { Degree target = new Degree(20.5); Assert.AreEqual(20, target.Degrees); Assert.AreEqual(30, target.Minutes); Assert.AreEqual(0, target.Seconds); target = new Degree(-(10 + 21.0 / 60 + 34.22 / 3600)); Assert.AreEqual(-10, target.Degrees); Assert.AreEqual(21, target.Minutes); Assert.AreEqual(34, target.Seconds); Assert.AreEqual(34.22, Math.Round(target.TotalSeconds, 3)); target = new Degree(37.85); Assert.AreEqual(37, target.Degrees); }
protected override void OnGetCameraTransform( out Vec3 position, out Vec3 forward, out Vec3 up, ref Degree cameraFov ) { position = Vec3.Zero; forward = Vec3.XAxis; up = Vec3.ZAxis; MapCamera mapCamera = Entities.Instance.GetByName( "MapCamera_0" ) as MapCamera; if( mapCamera != null ) { position = mapCamera.Position; forward = mapCamera.Rotation * new Vec3( 1, 0, 0 ); up = mapCamera.Rotation * new Vec3( 0, 0, 1 ); if( mapCamera.Fov != 0 ) cameraFov = mapCamera.Fov; } }
static void Main(string[] args) { string[] atts = { "Sophie", "Greene", "1/12/1991", "30 Some Street", "", "Leeds", "West Yorkshire", "ZE7 3AE", "UK","Student" }; string[] att = { "Manual", "Zu", "1/12/1937", "30 Other Street", "", "Sheffield", "West Yorkshire", "LE7 9MN", "UK","Teacher" }; Person student = new Person(atts); student.print(); Person teacher = new Person(att); teacher.print(); //ensure console window stays open string[] pAtt = {"Intro to Computer Science","Some Guy","BSc. blah blah" }; UProgram prog = new UProgram(pAtt); prog.print(); Degree deg = new Degree("Bsc. A M", 72); deg.print(); Course cour = new Course("Intro hbla", 3, 9, "Mr blah Person"); cour.print(); Console.Read(); }
protected override void OnGetCameraTransform( out Vec3 position, out Vec3 forward, out Vec3 up, ref Degree cameraFov) { //camera management for demo mode if( demoMode && !FreeCameraEnabled ) { MapCameraCurve curve; float curveTime; GetDemoModeMapCurve( out curve, out curveTime ); if( curve != null ) { curve.CalculateCameraPositionByTime( curveTime, out position, out forward, out up, out cameraFov ); return; } } base.OnGetCameraTransform( out position, out forward, out up, ref cameraFov ); }
protected override void OnGetCameraTransform( out Vec3 position, out Vec3 forward, out Vec3 up, ref Degree cameraFov) { if( ball != null && !ball.IsSetDeleted ) { Vec3 lookAt = ball.GetInterpolatedPosition(); Vec3 cameraPos = lookAt - cameraDirection.GetVector() * cameraDistance; position = cameraPos; forward = ( lookAt - position ).GetNormalize(); up = Vec3.ZAxis; } else { position = Vec3.Zero; forward = Vec3.XAxis; up = Vec3.ZAxis; } }
protected override void OnGetCameraTransform( out Vec3 position, out Vec3 forward, out Vec3 up, ref Degree cameraFov ) { MapCamera mapCamera = FindFirstMapCamera(); if( mapCamera != null ) { position = mapCamera.Position; forward = mapCamera.Rotation.GetForward(); up = mapCamera.Rotation.GetUp(); cameraFov = mapCamera.Fov; } else { position = Vec3.Zero; forward = new Vec3( 1, 0, 0 ); up = new Vec3( 0, 0, 1 ); //fov = 90; } }
//indexers //explicit and implicit conversion //just for the sake of programming //Degree to Radian is implicit //Radian to Degree is explicit public void execute() { ClassA X = new ClassA(); X[3] = 10; Debug.Log(X); Radian x = new Radian(); x.value = Math.PI * 2; Degree degree = (Degree)x; Debug.Log(degree.value); Degree degree360 = new Degree(); degree360.value = 360; Radian radian360 = degree360;//implicit Debug.Log(radian360.value);//2 Pi }
public static ICommand getDisplyDevTypes(Degree degree, int alarmClass, string sectionid) { SelectCommand com = new SelectCommand(); if (degree == Degree.L) com.FiledNames += string.Format(" Ruleid,devicetype ,lowdevicestart as devStart,lownormal as normal,lowsystem as system,lowisextend as isextend "); else if (degree == Degree.M) com.FiledNames += string.Format(" Ruleid,devicetype ,middevicestart as devStart,midnormal as normal,midsystem as system,midisextend as isextend "); else if (degree == Degree.H) com.FiledNames += string.Format(" Ruleid,devicetype ,highdevicestart as devStart,highnormal as normal,highsystem as system,highisextend as isextend "); else if (degree == Degree.S) com.FiledNames += string.Format(" Ruleid,devicetype ,superdevicestart as devStart,supernormal as normal,supersystem as system,superisextend as isextend "); else com.FiledNames += string.Format(" Ruleid,devicetype "); com.TblNames += string.Format(" {0}.{1} ", schema, DB2TableName.tblRSPDeviceRange); com.WhereCon += string.Format(" Ruleid in (select Ruleid from {0}.{1} where RUNING='Y') ", schema, DB2TableName.tblRSPRule); com.WhereCon += string.Format(" and ALARMCLASS={0} ", alarmClass); com.WhereCon += string.Format(" and SECTIONID='{0}' and devicetype = 'CMS' ", sectionid); return com; }
public static Degree degrees_to(this Quaternion from, Quaternion to) { //return (((to.eulerAngles.z - from.eulerAngles.z) + 180f) % 360f) - 180f; return(Degree.from_quaternion(from).angle_to(to).use_minus()); }
public void ToRegExp_Ok() { Variable kVariable = new Variable('k', Sign.MoreThanOrEqual, 0); Variable mVariable = new Variable('m', Sign.MoreThan, 0); Degree degree1 = new Degree( new Degree( new Union( EnumerateHelper.Sequence( new Symbol('a'), new Symbol('b') ) ), kVariable ), new Quantity(2) ); Degree degree2 = new Degree( new Degree( new Concat( EnumerateHelper.Sequence( new Symbol('b'), new Symbol('a') ) ), new Quantity(2) ), mVariable ); Concat concat1 = new Concat( EnumerateHelper.Sequence <Entity>( new Degree( new Symbol('c'), kVariable ), new Symbol('d') ) ); Union union1 = new Union( EnumerateHelper.Sequence <Entity>( new Degree( new Symbol('e'), mVariable ), new Symbol('f') ) ); Degree degree3 = new Degree( new Symbol('m'), mVariable ); Degree degree4 = new Degree( new Symbol('z'), kVariable ); Concat concat2 = new Concat( EnumerateHelper.Sequence <Entity>( degree3, degree4 ) ); Symbol symbol1 = new Symbol('y'); Entity entity = new Union( EnumerateHelper.Sequence <Entity>( degree1, degree2, concat1, union1, concat2, symbol1 ) ); Quantity quantity = new Quantity(1); quantity.ToRegExp(entity); }
public override void LoadPage(PageInfo page) { //Calculate x/z indexes for the grid array page.XIndex -= (int)System.Math.Floor(mGridBounds.Left / mPageSize); page.ZIndex -= (int)System.Math.Floor(mGridBounds.Top / mPageSize); //Check if the requested page is in bounds if (page.XIndex < 0 || page.ZIndex < 0 || page.XIndex >= mPageGridX || page.ZIndex >= mPageGridZ) return; //For each tree type... foreach (KeyValuePair<Entity, List<List<TreeDef>>> it in mPageGridList) { //Get the appropriate tree list for the specified page List<List<TreeDef>> pageGrid = it.Value; List<TreeDef> treeList = GetGridPage(pageGrid, page.XIndex, page.ZIndex); Entity entity = it.Key; //Load the listed trees into the page foreach (TreeDef o in treeList) { //Get position Vector3 pos = Vector3.Zero; pos.x = page.Bounds.Left + ((float)o.XPos / 65535) * mPageSize; pos.z = page.Bounds.Top + ((float)o.ZPos / 65535) * mPageSize; //Calculate terrain height at pos.x / pos.z to get pos.y if (mHeightFunction != null) pos.y = mHeightFunction.GetHeightAt(pos.x, pos.z, mHeightFunctionUserData); else pos.y = 0.0f; //Get rotation Degree angle = new Degree((Real)o.Rotation * (360.0f / 255)); Quaternion rot = Quaternion.FromAngleAxis((float)angle.InRadians, Vector3.UnitY); //Get scale Vector3 scale = Vector3.Zero; scale.y = (float)(o.Scale * (mMaximumScale / 255) + mMinimumScale); scale.x = scale.y; scale.z = scale.y; //Get color ColorEx col = ColorEx.White; if (mColorMap != null) col = mColorMap.GetColorAtUnpacked(pos.x, pos.z); AddEntity(entity, pos, rot, scale, col); } } }
/// <summary> /// Set a parameter value /// </summary> /// <param name="paramter">Parameter qualified name</param> /// <param name="value">a <see cref="Degree"/> value for the parameter</param> /// <returns>Not all parameters return a value after edit</returns> internal string SetParameter(string paramter, Degree value) { return(SetParameter(paramter, value.Value)); }
public void setCameraLightDirectionThreshold(Degree angle) { OgrePINVOKE.LiSPSMShadowCameraSetupPtr_setCameraLightDirectionThreshold(swigCPtr, Degree.getCPtr(angle)); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } }
void GetFireParameters( out Vec3 pos, out Quat rot, out float speed ) { Camera camera = RendererWorld.Instance.DefaultCamera; pos = catapult.Position + new Vec3( 0, 0, .7f ); Radian verticalAngle = new Degree( 30 ).InRadians(); rot = Quat.Identity; speed = 0; if( catapultFiring ) { Ray startRay = camera.GetCameraToViewportRay( catapultFiringMouseStartPosition ); Ray ray = camera.GetCameraToViewportRay( MousePosition ); Plane plane = Plane.FromPointAndNormal( pos, Vec3.ZAxis ); Vec3 startRayPos; if( !plane.RayIntersection( startRay, out startRayPos ) ) { //must never happen } Vec3 rayPos; if( !plane.RayIntersection( ray, out rayPos ) ) { //must never happen } Vec2 diff = rayPos.ToVec2() - startRayPos.ToVec2(); Radian horizonalAngle = MathFunctions.ATan( diff.Y, diff.X ) + MathFunctions.PI; SphereDir dir = new SphereDir( horizonalAngle, verticalAngle ); rot = Quat.FromDirectionZAxisUp( dir.GetVector() ); float distance = diff.Length(); //3 meters clamp MathFunctions.Clamp( ref distance, .001f, 3 ); speed = distance * 10; } }
private void OnUpdate() { bool isOrtographic = camera.ProjectionType == ProjectionType.Orthographic; if (inputEnabled) { bool goingForward = VirtualInput.IsButtonHeld(moveForwardBtn); bool goingBack = VirtualInput.IsButtonHeld(moveBackwardBtn); bool goingLeft = VirtualInput.IsButtonHeld(moveLeftBtn); bool goingRight = VirtualInput.IsButtonHeld(moveRightBtn); bool goingUp = VirtualInput.IsButtonHeld(moveUpBtn); bool goingDown = VirtualInput.IsButtonHeld(moveDownBtn); bool fastMove = VirtualInput.IsButtonHeld(fastMoveBtn); bool camActive = VirtualInput.IsButtonHeld(activeBtn); bool isPanning = VirtualInput.IsButtonHeld(panBtn); bool hideCursor = camActive || isPanning; if (hideCursor != lastHideCursorState) { if (hideCursor) { Cursor.Hide(); Rect2I clipRect; clipRect.x = Input.PointerPosition.x - 2; clipRect.y = Input.PointerPosition.y - 2; clipRect.width = 4; clipRect.height = 4; Cursor.ClipToRect(clipRect); } else { Cursor.Show(); Cursor.ClipDisable(); } lastHideCursorState = hideCursor; } float frameDelta = Time.FrameDelta; if (camActive) { float horzValue = VirtualInput.GetAxisValue(horizontalAxis); float vertValue = VirtualInput.GetAxisValue(verticalAxis); float rotationAmount = RotationalSpeed * EditorSettings.MouseSensitivity * frameDelta; yaw += new Degree(horzValue * rotationAmount); pitch += new Degree(vertValue * rotationAmount); yaw = MathEx.WrapAngle(yaw); pitch = MathEx.WrapAngle(pitch); Quaternion yRot = Quaternion.FromAxisAngle(Vector3.YAxis, yaw); Quaternion xRot = Quaternion.FromAxisAngle(Vector3.XAxis, pitch); Quaternion camRot = yRot * xRot; camRot.Normalize(); SceneObject.Rotation = camRot; // Handle movement using movement keys Vector3 direction = Vector3.Zero; if (goingForward) { direction += SceneObject.Forward; } if (goingBack) { direction -= SceneObject.Forward; } if (goingRight) { direction += SceneObject.Right; } if (goingLeft) { direction -= SceneObject.Right; } if (goingUp) { direction += SceneObject.Up; } if (goingDown) { direction -= SceneObject.Up; } if (direction.SqrdLength != 0) { direction.Normalize(); float multiplier = 1.0f; if (fastMove) { multiplier = FastModeMultiplier; } currentSpeed = MathEx.Clamp(currentSpeed + Acceleration * frameDelta, StartSpeed, TopSpeed); currentSpeed *= multiplier; } else { currentSpeed = 0.0f; } const float tooSmall = 0.0001f; if (currentSpeed > tooSmall) { Vector3 velocity = direction * currentSpeed; SceneObject.Move(velocity * frameDelta); } } // Pan if (isPanning) { float horzValue = VirtualInput.GetAxisValue(horizontalAxis); float vertValue = VirtualInput.GetAxisValue(verticalAxis); Vector3 direction = new Vector3(horzValue, -vertValue, 0.0f); direction = camera.SceneObject.Rotation.Rotate(direction); SceneObject.Move(direction * PanSpeed * frameDelta); } } else { if (lastHideCursorState) { Cursor.Show(); Cursor.ClipDisable(); lastHideCursorState = false; } } SceneWindow sceneWindow = EditorWindow.GetWindow <SceneWindow>(); if ((sceneWindow.Active && sceneWindow.HasFocus) || sceneWindow.IsPointerHovering) { Rect2I bounds = sceneWindow.Bounds; // Move using scroll wheel if (bounds.Contains(Input.PointerPosition)) { float scrollAmount = VirtualInput.GetAxisValue(scrollAxis); if (!isOrtographic) { SceneObject.Move(SceneObject.Forward * scrollAmount * ScrollSpeed); } else { float orthoHeight = MathEx.Max(1.0f, camera.OrthoHeight - scrollAmount); camera.OrthoHeight = orthoHeight; } } } UpdateAnim(); }
public EduInstitute(string title, Degree minimumDegree) { this._Title = title; this._MinimumDegree = minimumDegree; }
// this is a function created specifically for this vehicle to allow control of it. public void setTorqueSteering(float torque, Degree steering) { mTorque = torque; mSteering = steering; }
/// <summary> /// Initializes a new instance of the <see cref="OsmSharp.iOS.UI.MapView"/> class. /// </summary> /// <param name="mapCenter">Map center.</param> /// <param name="map">Map.</param> /// <param name="mapTilt">Map tilt.</param> /// <param name="defaultZoom">Default zoom.</param> public MapView(GeoCoordinate mapCenter, Map map, Degree mapTilt, float defaultZoom) { this.Initialize(mapCenter, map, mapTilt, defaultZoom); }
/// <summary> /// Initialize the specified defaultMapCenter, defaultMap, defaultMapTilt and defaultMapZoom. /// </summary> /// <param name="defaultMapCenter">Default map center.</param> /// <param name="defaultMap">Default map.</param> /// <param name="defaultMapTilt">Default map tilt.</param> /// <param name="defaultMapZoom">Default map zoom.</param> public void Initialize(GeoCoordinate defaultMapCenter, Map defaultMap, Degree defaultMapTilt, float defaultMapZoom) { // set clip to bounds to prevent objects from being rendered/show outside of the mapview. this.ClipsToBounds = true; _mapCenter = defaultMapCenter; _map = defaultMap; _mapTilt = defaultMapTilt; _mapZoom = defaultMapZoom; _doubleTapAnimator = new MapViewAnimator(this); this.BackgroundColor = UIColor.White; this.UserInteractionEnabled = true; _markers = new List <MapMarker> (); if (UIDevice.CurrentDevice.CheckSystemVersion(7, 0)) { var panGesture = new UIPanGestureRecognizer(Pan); panGesture.ShouldRecognizeSimultaneously += (UIGestureRecognizer r, UIGestureRecognizer other) => { return(true); }; // TODO: workaround for xamarin bug, remove later! panGesture.ShouldRequireFailureOf = (a, b) => { return(false); }; panGesture.ShouldBeRequiredToFailBy = (a, b) => { return(false); }; this.AddGestureRecognizer(panGesture); var pinchGesture = new UIPinchGestureRecognizer(Pinch); pinchGesture.ShouldRecognizeSimultaneously += (UIGestureRecognizer r, UIGestureRecognizer other) => { return(true); }; // TODO: workaround for xamarin bug, remove later! pinchGesture.ShouldRequireFailureOf = (a, b) => { return(false); }; pinchGesture.ShouldBeRequiredToFailBy = (a, b) => { return(false); }; this.AddGestureRecognizer(pinchGesture); var rotationGesture = new UIRotationGestureRecognizer(Rotate); rotationGesture.ShouldRecognizeSimultaneously += (UIGestureRecognizer r, UIGestureRecognizer other) => { return(true); }; // TODO: workaround for xamarin bug, remove later! rotationGesture.ShouldRequireFailureOf = (a, b) => { return(false); }; rotationGesture.ShouldBeRequiredToFailBy = (a, b) => { return(false); }; this.AddGestureRecognizer(rotationGesture); var singleTapGesture = new UITapGestureRecognizer(SingleTap); singleTapGesture.NumberOfTapsRequired = 1; // TODO: workaround for xamarin bug, remove later! // singleTapGesture.ShouldRequireFailureOf = (a, b) => { return false; }; // singleTapGesture.ShouldBeRequiredToFailBy = (a, b) => { return false; }; var doubleTapGesture = new UITapGestureRecognizer(DoubleTap); doubleTapGesture.NumberOfTapsRequired = 2; // TODO: workaround for xamarin bug, remove later! // doubleTapGesture.ShouldRequireFailureOf = (a, b) => { return false; }; // doubleTapGesture.ShouldBeRequiredToFailBy = (a, b) => { return false; }; //singleTapGesture.RequireGestureRecognizerToFail (doubleTapGesture); this.AddGestureRecognizer(singleTapGesture); this.AddGestureRecognizer(doubleTapGesture); } else { var panGesture = new UIPanGestureRecognizer(Pan); panGesture.ShouldRecognizeSimultaneously += (UIGestureRecognizer r, UIGestureRecognizer other) => { return(true); }; this.AddGestureRecognizer(panGesture); var pinchGesture = new UIPinchGestureRecognizer(Pinch); pinchGesture.ShouldRecognizeSimultaneously += (UIGestureRecognizer r, UIGestureRecognizer other) => { return(true); }; this.AddGestureRecognizer(pinchGesture); var rotationGesture = new UIRotationGestureRecognizer(Rotate); rotationGesture.ShouldRecognizeSimultaneously += (UIGestureRecognizer r, UIGestureRecognizer other) => { return(true); }; this.AddGestureRecognizer(rotationGesture); var singleTapGesture = new UITapGestureRecognizer(SingleTap); singleTapGesture.NumberOfTapsRequired = 1; //singleTapGesture.ShouldRecognizeSimultaneously += ShouldRecognizeSimultaneouslySingle; //singleTapGesture.ShouldBeRequiredToFailBy += ShouldRecognizeSimultaneouslySingle; var doubleTapGesture = new UITapGestureRecognizer(DoubleTap); doubleTapGesture.NumberOfTapsRequired = 2; //doubleTapGesture.ShouldRecognizeSimultaneously += ShouldRecognizeSimultaneouslySingle; //doubleTapGesture.ShouldBeRequiredToFailBy += ShouldRecognizeSimultaneouslyDouble; singleTapGesture.RequireGestureRecognizerToFail(doubleTapGesture); this.AddGestureRecognizer(singleTapGesture); this.AddGestureRecognizer(doubleTapGesture); } // set scalefactor. _scaleFactor = this.ContentScaleFactor; // create the cache renderer. _cacheRenderer = new MapRenderer <CGContextWrapper> ( new CGContextRenderer(_scaleFactor)); _cachedScene = new Scene2DSimple(); _cachedScene.BackColor = SimpleColor.FromKnownColor(KnownColor.White).Value; }
private static extern void Internal_DrawWireArc(ref Vector3 position, ref Vector3 normal, float radius, ref Degree startAngle, ref Degree amountAngle, float size);
/// <summary> /// Draws a wireframe arc. /// </summary> /// <param name="position">Center of the disc out of which the arc is cut out of.</param> /// <param name="normal">Normal towards which to orient the arc.</param> /// <param name="radius">Radius of the disc out of which the arc is cut out of.</param> /// <param name="startAngle">Angle at which the arc starts.</param> /// <param name="amountAngle">Length of the arc.</param> /// <param name="size">Uniform scale to apply on top of the existing transform. Primarily used for maintaining /// handle size regardless of distance from camera.</param> public static void DrawWireArc(Vector3 position, Vector3 normal, float radius, Degree startAngle, Degree amountAngle, float size = 1.0f) { Internal_DrawWireArc(ref position, ref normal, radius, ref startAngle, ref amountAngle, size); }
public async Task <IActionResult> PostAsync([FromBody] Degree value) { await _degreeService.AddAsync(value); return(Ok()); }
int n_device = 3; //���ƥ��I�̻�N��LCS����V�T�� #endregion Fields #region Constructors public LCS(AEvent aDevice, CategoryType type, System.Collections.Hashtable ht, DeviceType devType, System.Collections.Hashtable DevRange, Degree degree) { Initialize(aDevice, type, ht, devType, DevRange, degree); this.GetMessRuleData += new GetMessRuleDataHandler(LCS_GetMessRuleData); }
public static void Initialize(ApplicationDbContext context) { //context.Database.EnsureCreated(); // Look for any Degrees. if (context.Degrees.Any()) { Console.WriteLine("Degrees already exist."); } else { var degrees = new Degree[] { new Degree { DegreeId = 1, DegreeAbv = "ACS+2", DegreeName = "MS ACS +2", NumberOfTerms = 6 }, new Degree { DegreeId = 2, DegreeAbv = "ACS+DB", DegreeName = "MS ACS+ DB", NumberOfTerms = 6 }, new Degree { DegreeId = 3, DegreeAbv = "ACS+NF", DegreeName = "MS ACS + NF", NumberOfTerms = 6 }, new Degree { DegreeId = 4, DegreeAbv = "ACS", DegreeName = "MS ACS", NumberOfTerms = 6 }, }; Console.WriteLine($"Inserted {degrees.Length} new degrees."); foreach (Degree d in degrees) { context.Degrees.Add(d); } context.SaveChanges(); } if (context.Credits.Any()) { Console.WriteLine("Credits already exist."); } else { var credits = new Credit[] { new Credit { CreditId = 460, DegreeId = 1, CreditAbv = "DB", CreditName = "Database", IsSummer = 0, IsSpring = 1, IsFall = 1 }, new Credit { CreditId = 356, DegreeId = 1, CreditAbv = "NF", CreditName = "Network Fundamentals", IsSummer = 0, IsSpring = 1, IsFall = 1 }, new Credit { CreditId = 542, DegreeId = 1, CreditAbv = "542", CreditName = "OOP with java", IsSummer = 0, IsSpring = 1, IsFall = 1 }, new Credit { CreditId = 563, DegreeId = 1, CreditAbv = "563", CreditName = "Web apps", IsSummer = 0, IsSpring = 1, IsFall = 1 }, new Credit { CreditId = 560, DegreeId = 1, CreditAbv = "560", CreditName = "Advanced Database", IsSummer = 1, IsSpring = 1, IsFall = 1 }, new Credit { CreditId = 664, DegreeId = 1, CreditAbv = "664-UX", CreditName = "User Experience Design", IsSummer = 0, IsSpring = 1, IsFall = 1 }, new Credit { CreditId = 618, DegreeId = 1, CreditAbv = "618-PM", CreditName = "Project management", IsSummer = 1, IsSpring = 0, IsFall = 0 }, new Credit { CreditId = 555, DegreeId = 1, CreditAbv = "555-NS", CreditName = "Network Security", IsSummer = 0, IsSpring = 1, IsFall = 1 }, new Credit { CreditId = 691, DegreeId = 1, CreditAbv = "691-GDP1", CreditName = "GDP1", IsSummer = 1, IsSpring = 1, IsFall = 1 }, new Credit { CreditId = 692, DegreeId = 1, CreditAbv = "692-GDP2", CreditName = "GDP2", IsSummer = 0, IsSpring = 1, IsFall = 1 }, new Credit { CreditId = 64, DegreeId = 1, CreditAbv = "Mobile", CreditName = "643 or 644 mobile", IsSummer = 0, IsSpring = 1, IsFall = 1 }, new Credit { CreditId = 10, DegreeId = 1, CreditAbv = "E1", CreditName = "Elective1", IsSummer = 0, IsSpring = 1, IsFall = 1 }, new Credit { CreditId = 20, DegreeId = 1, CreditAbv = "E2", CreditName = "Elective2", IsSummer = 0, IsSpring = 1, IsFall = 1 }, }; Console.WriteLine($"Inserted {credits.Length} new credits."); foreach (Credit d in credits) { context.Credits.Add(d); } context.SaveChanges(); } if (context.DegreeCredits.Any()) { Console.WriteLine("DegreeCredits already exist."); } else { var degreecredits = new DegreeCredit[] { new DegreeCredit { DegreeCreditId = 1, DegreeId = 1, CreditId = 460 }, new DegreeCredit { DegreeCreditId = 2, DegreeId = 1, CreditId = 356 }, new DegreeCredit { DegreeCreditId = 3, DegreeId = 1, CreditId = 542 }, new DegreeCredit { DegreeCreditId = 4, DegreeId = 1, CreditId = 563 }, new DegreeCredit { DegreeCreditId = 5, DegreeId = 1, CreditId = 560 }, new DegreeCredit { DegreeCreditId = 6, DegreeId = 1, CreditId = 664 }, new DegreeCredit { DegreeCreditId = 7, DegreeId = 1, CreditId = 618 }, new DegreeCredit { DegreeCreditId = 8, DegreeId = 1, CreditId = 555 }, new DegreeCredit { DegreeCreditId = 9, DegreeId = 1, CreditId = 691 }, new DegreeCredit { DegreeCreditId = 10, DegreeId = 1, CreditId = 692 }, new DegreeCredit { DegreeCreditId = 11, DegreeId = 1, CreditId = 64 }, new DegreeCredit { DegreeCreditId = 12, DegreeId = 1, CreditId = 10 }, new DegreeCredit { DegreeCreditId = 13, DegreeId = 1, CreditId = 20 }, }; Console.WriteLine($"Inserted {degreecredits.Length} new degree credits."); foreach (DegreeCredit d in degreecredits) { context.DegreeCredits.Add(d); } context.SaveChanges(); } if (context.Students.Any()) { Console.WriteLine("Students already exist."); } else { var students = new Student[] { new Student { StudentId = 533619, FamilyName = "Cheekoti", GivenName = "Vennela", SID = "S533619", CatPawsID = 919568817 }, new Student { StudentId = 533907, FamilyName = "Gade", GivenName = "Susritha", SID = "S533907", CatPawsID = 919570703 }, new Student { StudentId = 533623, FamilyName = "Gone", GivenName = "Sathwika", SID = "S533623", CatPawsID = 919568816 }, }; Console.WriteLine($"Inserted {students.Length} new students."); foreach (Student d in students) { context.Students.Add(d); } context.SaveChanges(); } if (context.DegreePlans.Any()) { Console.WriteLine("DegreePlans already exist."); } else { var degreeplans = new Degreeplan[] { new Degreeplan { DegreeplanId = 7251, StudentId = 533619, DegreePlanAbv = "Super Fast", DegreePlanName = "As Fast as I can", DegreeId = 1 }, new Degreeplan { DegreeplanId = 7258, StudentId = 533619, DegreePlanAbv = "slow and Easy", DegreePlanName = "As slow as I can", DegreeId = 1 }, new Degreeplan { DegreeplanId = 7253, StudentId = 533623, DegreePlanAbv = "Super Fast", DegreePlanName = "As Fast as I can", DegreeId = 1 }, new Degreeplan { DegreeplanId = 7255, StudentId = 533907, DegreePlanAbv = "Slow and Easy", DegreePlanName = "As slow as I can", DegreeId = 1 }, new Degreeplan { DegreeplanId = 7257, StudentId = 533907, DegreePlanAbv = "Super Fast", DegreePlanName = "As Fast as I can", DegreeId = 1 }, new Degreeplan { DegreeplanId = 7254, StudentId = 533623, DegreePlanAbv = "Slow and Easy", DegreePlanName = "As slow as I can", DegreeId = 1 }, }; Console.WriteLine($"Inserted {degreeplans.Length} new students."); foreach (Degreeplan d in degreeplans) { context.DegreePlans.Add(d); } context.SaveChanges(); } if (context.StudentTerms.Any()) { Console.WriteLine("StudentTerm already exist."); } else { var Studentterms = new StudentTerm[] { new StudentTerm { StudentTermId = 1, Term = 1, TermAbv = "S18 ", TermName = "Spring 2018", DegreeplanId = 7258 }, new StudentTerm { StudentTermId = 2, Term = 2, TermAbv = "Su18", TermName = "Summer 2018", DegreeplanId = 7258 }, new StudentTerm { StudentTermId = 3, Term = 3, TermAbv = "F18", TermName = "Fall 2018", DegreeplanId = 7258 }, new StudentTerm { StudentTermId = 4, Term = 4, TermAbv = "S19", TermName = "Spring 2019", DegreeplanId = 7258 }, new StudentTerm { StudentTermId = 5, Term = 5, TermAbv = "Su19", TermName = "Summer 2019", DegreeplanId = 7258 }, new StudentTerm { StudentTermId = 6, Term = 6, TermAbv = "F19", TermName = "Fall 2019", DegreeplanId = 7258 }, new StudentTerm { StudentTermId = 7, Term = 1, TermAbv = "F19", TermName = "Fall 2019", DegreeplanId = 7255 }, new StudentTerm { StudentTermId = 8, Term = 2, TermAbv = "S20", TermName = "Spring 2020", DegreeplanId = 7255 }, new StudentTerm { StudentTermId = 9, Term = 3, TermAbv = "Su20", TermName = "Summer 2020", DegreeplanId = 7255 }, new StudentTerm { StudentTermId = 10, Term = 4, TermAbv = "F20", TermName = "Fall 2020", DegreeplanId = 7255 }, new StudentTerm { StudentTermId = 11, Term = 5, TermAbv = "S21", TermName = "Spring 2021", DegreeplanId = 7255 }, new StudentTerm { StudentTermId = 12, Term = 1, TermAbv = "F18", TermName = "Fall2018", DegreeplanId = 7254 }, new StudentTerm { StudentTermId = 13, Term = 2, TermAbv = "S19", TermName = "Spring2019", DegreeplanId = 7254 }, new StudentTerm { StudentTermId = 14, Term = 3, TermAbv = "SU19", TermName = "Summer2019", DegreeplanId = 7254 }, new StudentTerm { StudentTermId = 15, Term = 4, TermAbv = "F20", TermName = "Fall2019", DegreeplanId = 7254 }, new StudentTerm { StudentTermId = 16, Term = 5, TermAbv = "S20", TermName = "Spring2020", DegreeplanId = 7254 }, }; Console.WriteLine($"Inserted {Studentterms.Length} new degrees."); foreach (StudentTerm d in Studentterms) { context.StudentTerms.Add(d); } context.SaveChanges(); } if (context.Slots.Any()) { Console.WriteLine("Slot already exist."); } else { var Slots = new Slot[] { new Slot { SlotId = 1, DegreePlanId = 7255, Term = 1, CreditId = 356, Status = "C" }, new Slot { SlotId = 2, DegreePlanId = 7255, Term = 1, CreditId = 542, Status = "C" }, new Slot { SlotId = 3, DegreePlanId = 7255, Term = 1, CreditId = 563, Status = "C" }, new Slot { SlotId = 4, DegreePlanId = 7255, Term = 1, CreditId = 460, Status = "C" }, new Slot { SlotId = 5, DegreePlanId = 7255, Term = 2, CreditId = 560, Status = "A" }, new Slot { SlotId = 6, DegreePlanId = 7255, Term = 2, CreditId = 664, Status = "A" }, new Slot { SlotId = 7, DegreePlanId = 7255, Term = 2, CreditId = 64, Status = "A" }, new Slot { SlotId = 8, DegreePlanId = 7255, Term = 3, CreditId = 618, Status = "P" }, new Slot { SlotId = 9, DegreePlanId = 7255, Term = 3, CreditId = 691, Status = "P" }, new Slot { SlotId = 10, DegreePlanId = 7255, Term = 4, CreditId = 10, Status = "P" }, new Slot { SlotId = 11, DegreePlanId = 7255, Term = 4, CreditId = 555, Status = "P" }, new Slot { SlotId = 12, DegreePlanId = 7255, Term = 5, CreditId = 20, Status = "P" }, new Slot { SlotId = 13, DegreePlanId = 7255, Term = 5, CreditId = 692, Status = "P" }, }; Console.WriteLine($"Inserted {Slots.Length} new degrees."); foreach (Slot d in Slots) { context.Slots.Add(d); } context.SaveChanges(); } }
public static Degree to_degree(this Quaternion quaternion) { return(Degree.from_quaternion(quaternion)); }
/// <summary> /// Calculate straight line distance between two coordinates /// </summary> /// <param name="latitude1">Latitude of first point</param> /// <param name="longitude1">Logitude of first point</param> /// <param name="latitude2">Latitude of second point</param> /// <param name="longitude2">Logitude of second point</param> /// <returns>Distance between the two points</returns> public static DistanceSpan Distance(Degree latitude1, Degree longitude1, Degree latitude2, Degree longitude2) { return(Distance(latitude1.TotalSeconds, longitude1.TotalSeconds, latitude2.TotalSeconds, longitude1.TotalSeconds)); }
// Second constructor so you can also define degree // : this(...) allows you to call other constructor so either can be used public UniProgram(string programme, string degree) : this(programme) { this.Degree = new Degree(degree); }
/// <summary> /// Snaps an angle value to the specified increments. /// </summary> /// <param name="value">Value to snap.</param> /// <param name="snapAmount">Increment to which to snap the value to.</param> /// <returns>Value snapped to the provided increments.</returns> public static Degree SnapValue(Degree value, Degree snapAmount) { return((Degree)SnapValue(value.Degrees, snapAmount.Degrees)); }
public static void Initialize(ApplicationDbContext context) { //context.Database.EnsureCreated(); // Look for any Degrees. if (context.Degrees.Any()) { Console.WriteLine("Degrees already exist."); } else { var degrees = new Degree[] { new Degree { DegreeId = 1, DegreeAbrrev = "ACS+2", DegreeName = "MS ACS +2" }, new Degree { DegreeId = 2, DegreeAbrrev = "ACS+DB", DegreeName = "MS ACS + DB" }, new Degree { DegreeId = 3, DegreeAbrrev = "ACS+NF", DegreeName = "MS ACS+ NF" }, new Degree { DegreeId = 4, DegreeAbrrev = "ACS", DegreeName = "MS ACS" } }; Console.WriteLine($"Inserted {degrees.Length} new degrees."); foreach (Degree d in degrees) { context.Degrees.Add(d); } context.SaveChanges(); } if (context.Requirements.Any()) { Console.WriteLine("Requirements already exist."); } else { var requirements = new Requirement[] { new Requirement { RequirementID = 460, DegreeId = 3, RequirementAbbrev = "DB", CourseName = "44-460 Database" }, new Requirement { RequirementID = 356, DegreeId = 3, RequirementAbbrev = "NF", CourseName = "44-356 Network Fundamentals" }, new Requirement { RequirementID = 542, DegreeId = 3, RequirementAbbrev = "OOP", CourseName = "44-542 Object Oriented Programming" }, new Requirement { RequirementID = 563, DegreeId = 3, RequirementAbbrev = "Web apps", CourseName = "44-563 Web apps" }, new Requirement { RequirementID = 560, DegreeId = 3, RequirementAbbrev = "ADB", CourseName = "44-560 Advance Database topics" }, new Requirement { RequirementID = 555, DegreeId = 3, RequirementAbbrev = "NS", CourseName = "44-555 Network Security" }, new Requirement { RequirementID = 618, DegreeId = 3, RequirementAbbrev = "PM", CourseName = "44-618 Project Management" }, new Requirement { RequirementID = 1, DegreeId = 3, RequirementAbbrev = "Mobile Computing", CourseName = "Mobile Computing" }, new Requirement { RequirementID = 664, DegreeId = 3, RequirementAbbrev = "HCI", CourseName = "44-664 User Experience Design" }, new Requirement { RequirementID = 10, DegreeId = 3, RequirementAbbrev = "E1", CourseName = "Elective 1" }, new Requirement { RequirementID = 20, DegreeId = 3, RequirementAbbrev = "E2", CourseName = "Elective 2" }, new Requirement { RequirementID = 691, DegreeId = 3, RequirementAbbrev = "GDP1", CourseName = "GDP1" }, new Requirement { RequirementID = 692, DegreeId = 3, RequirementAbbrev = "GDP2", CourseName = "GDP2" } }; Console.WriteLine($"Inserted {requirements.Length} new reuirements."); foreach (Requirement d in requirements) { context.Requirements.Add(d); } context.SaveChanges(); } if (context.Students.Any()) { Console.WriteLine("Students already exist."); } else { var student = new Student[] { new Student { StudentId = 531369, First = "Girish", Last = "Guntuku", Snumber = "S531369", _919 = 919534222 }, new Student { StudentId = 531495, First = "Chaithanya", Last = "Cherukuru", Snumber = "S531495", _919 = 919531369 }, new Student { StudentId = 531333, First = "Midhun", Last = "Kumar", Snumber = "S531333", _919 = 919531495 }, new Student { StudentId = 534222, First = "Pappu", Last = "Sah", Snumber = "S534222", _919 = 919531333 }, }; Console.WriteLine($"Inserted {student.Length} new student."); foreach (Student d in student) { context.Students.Add(d); } context.SaveChanges(); } if (context.DegreePlans.Any()) { Console.WriteLine("Degree Plans already exist."); } else { var degreeplan = new DegreePlan[] { new DegreePlan { DegreePlanId = 10, DegreeID = 3, StudentID = 531369, DegreePlanAbbrev = "NS", DegreePlanName = "No Summer" }, new DegreePlan { DegreePlanId = 11, DegreeID = 3, StudentID = 531369, DegreePlanAbbrev = "S", DegreePlanName = "Summer" }, new DegreePlan { DegreePlanId = 12, DegreeID = 3, StudentID = 531495, DegreePlanAbbrev = "NS", DegreePlanName = "No Summer" }, new DegreePlan { DegreePlanId = 13, DegreeID = 3, StudentID = 531495, DegreePlanAbbrev = "S", DegreePlanName = "Summer" }, new DegreePlan { DegreePlanId = 14, DegreeID = 3, StudentID = 531333, DegreePlanAbbrev = "NS", DegreePlanName = "No Summer" }, new DegreePlan { DegreePlanId = 15, DegreeID = 3, StudentID = 531333, DegreePlanAbbrev = "S", DegreePlanName = "Summer" }, new DegreePlan { DegreePlanId = 16, DegreeID = 3, StudentID = 534222, DegreePlanAbbrev = "NS", DegreePlanName = "No Summer" }, new DegreePlan { DegreePlanId = 17, DegreeID = 3, StudentID = 534222, DegreePlanAbbrev = "S", DegreePlanName = "Summer" }, }; Console.WriteLine($"Inserted {degreeplan.Length} new degree plans."); foreach (DegreePlan d in degreeplan) { context.DegreePlans.Add(d); } context.SaveChanges(); } if (context.DegreePlanTermRequirements.Any()) { Console.WriteLine("DegreePlan Term Requirements already exist."); } else { var degreeplantermrequirement = new DegreePlanTermRequirement[] { new DegreePlanTermRequirement { DegreePlanTermRequirementId = 1, DegreePlanID = 10, TermID = 1, RequirementID = 560 }, new DegreePlanTermRequirement { DegreePlanTermRequirementId = 2, DegreePlanID = 10, TermID = 1, RequirementID = 356 }, new DegreePlanTermRequirement { DegreePlanTermRequirementId = 3, DegreePlanID = 10, TermID = 1, RequirementID = 542 }, new DegreePlanTermRequirement { DegreePlanTermRequirementId = 4, DegreePlanID = 10, TermID = 1, RequirementID = 563 }, new DegreePlanTermRequirement { DegreePlanTermRequirementId = 5, DegreePlanID = 10, TermID = 2, RequirementID = 664 }, new DegreePlanTermRequirement { DegreePlanTermRequirementId = 6, DegreePlanID = 10, TermID = 2, RequirementID = 1 }, new DegreePlanTermRequirement { DegreePlanTermRequirementId = 7, DegreePlanID = 10, TermID = 2, RequirementID = 10 }, new DegreePlanTermRequirement { DegreePlanTermRequirementId = 8, DegreePlanID = 10, TermID = 3, RequirementID = 618 }, new DegreePlanTermRequirement { DegreePlanTermRequirementId = 9, DegreePlanID = 10, TermID = 3, RequirementID = 691 }, new DegreePlanTermRequirement { DegreePlanTermRequirementId = 10, DegreePlanID = 10, TermID = 4, RequirementID = 555 }, new DegreePlanTermRequirement { DegreePlanTermRequirementId = 11, DegreePlanID = 10, TermID = 4, RequirementID = 20 }, new DegreePlanTermRequirement { DegreePlanTermRequirementId = 12, DegreePlanID = 10, TermID = 4, RequirementID = 692 } }; Console.WriteLine($"Inserted {degreeplantermrequirement.Length} new student terms."); foreach (DegreePlanTermRequirement d in degreeplantermrequirement) { context.DegreePlanTermRequirements.Add(d); } context.SaveChanges(); } if (context.DegreeRequirements.Any()) { Console.WriteLine("Degree Requirements already exist."); } else { var degreerequirement = new DegreeRequirement[] { new DegreeRequirement { DegreeRequirementId = 1, DegreeId = 3, RequirementId = 356 }, new DegreeRequirement { DegreeRequirementId = 2, DegreeId = 3, RequirementId = 542 }, new DegreeRequirement { DegreeRequirementId = 3, DegreeId = 3, RequirementId = 563 }, new DegreeRequirement { DegreeRequirementId = 4, DegreeId = 3, RequirementId = 560 }, new DegreeRequirement { DegreeRequirementId = 5, DegreeId = 3, RequirementId = 555 }, new DegreeRequirement { DegreeRequirementId = 6, DegreeId = 3, RequirementId = 618 }, new DegreeRequirement { DegreeRequirementId = 7, DegreeId = 3, RequirementId = 1 }, new DegreeRequirement { DegreeRequirementId = 8, DegreeId = 3, RequirementId = 664 }, new DegreeRequirement { DegreeRequirementId = 9, DegreeId = 3, RequirementId = 10 }, new DegreeRequirement { DegreeRequirementId = 10, DegreeId = 3, RequirementId = 20 }, new DegreeRequirement { DegreeRequirementId = 11, DegreeId = 3, RequirementId = 691 }, new DegreeRequirement { DegreeRequirementId = 12, DegreeId = 3, RequirementId = 692 } }; Console.WriteLine($"Inserted { degreerequirement.Length} new student terms."); foreach (DegreeRequirement d in degreerequirement) { context.DegreeRequirements.Add(d); } context.SaveChanges(); } if (context.StudentTerms.Any()) { Console.WriteLine("Student Terms already exist."); } else { var studentterm = new StudentTerm[] { new StudentTerm { StudentTermId = 1, Term = 1, TermLabel = "Fall 2017", DegreePlanId = 10 }, new StudentTerm { StudentTermId = 2, Term = 2, TermLabel = "Spring 2018", DegreePlanId = 10 }, new StudentTerm { StudentTermId = 3, Term = 3, TermLabel = "Summer 2018", DegreePlanId = 10 }, new StudentTerm { StudentTermId = 4, Term = 4, TermLabel = "Fall 2018", DegreePlanId = 10 }, new StudentTerm { StudentTermId = 5, Term = 1, TermLabel = "Spring 2018", DegreePlanId = 12 }, new StudentTerm { StudentTermId = 6, Term = 2, TermLabel = "Summer 2018", DegreePlanId = 12 }, new StudentTerm { StudentTermId = 7, Term = 3, TermLabel = "Fall 2018", DegreePlanId = 12 }, new StudentTerm { StudentTermId = 8, Term = 4, TermLabel = "Spring 2019", DegreePlanId = 12 }, new StudentTerm { StudentTermId = 9, Term = 1, TermLabel = "Spring 2018", DegreePlanId = 14 }, new StudentTerm { StudentTermId = 10, Term = 2, TermLabel = "Summer 2018", DegreePlanId = 14 }, new StudentTerm { StudentTermId = 11, Term = 3, TermLabel = "Fall 2018", DegreePlanId = 14 }, new StudentTerm { StudentTermId = 12, Term = 4, TermLabel = "Spring 2019", DegreePlanId = 14 }, new StudentTerm { StudentTermId = 13, Term = 5, TermLabel = "Summer 2019", DegreePlanId = 14 }, new StudentTerm { StudentTermId = 14, Term = 6, TermLabel = "Fall 2019", DegreePlanId = 14 }, new StudentTerm { StudentTermId = 15, Term = 1, TermLabel = "Fall 2018", DegreePlanId = 16 }, new StudentTerm { StudentTermId = 16, Term = 2, TermLabel = "Spring 2019", DegreePlanId = 16 }, new StudentTerm { StudentTermId = 17, Term = 3, TermLabel = "Summer 2019", DegreePlanId = 16 }, new StudentTerm { StudentTermId = 18, Term = 4, TermLabel = "Fall 2019", DegreePlanId = 16 }, new StudentTerm { StudentTermId = 19, Term = 1, TermLabel = "Fall2018", DegreePlanId = 18 }, new StudentTerm { StudentTermId = 20, Term = 2, TermLabel = "Spring2019", DegreePlanId = 18 }, new StudentTerm { StudentTermId = 21, Term = 3, TermLabel = "Summer 2019", DegreePlanId = 18 }, new StudentTerm { StudentTermId = 22, Term = 4, TermLabel = "Fall2019", DegreePlanId = 18 }, new StudentTerm { StudentTermId = 23, Term = 5, TermLabel = "Spring 2020", DegreePlanId = 18 }, new StudentTerm { StudentTermId = 24, Term = 6, TermLabel = "Summer 2020", DegreePlanId = 18 } }; Console.WriteLine($"Inserted {studentterm.Length} new student terms."); foreach (StudentTerm d in studentterm) { context.StudentTerms.Add(d); } context.SaveChanges(); } }
private void TestDegree() { Degree g1 = new Degree(30.047666, 103.053256); Degree g2 = new Degree(30.0475, 103.052768); var distance = ExDegree.GetDistance(g1, g2) / 1000; }
public ShadowCameraSetupPtr create(float n, bool useSimpleNOpt, Degree angle) { ShadowCameraSetupPtr ret = new ShadowCameraSetupPtr(OgrePINVOKE.LiSPSMShadowCameraSetupPtr_create__SWIG_0(swigCPtr, n, useSimpleNOpt, Degree.getCPtr(angle)), true); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
/// <summary> /// /// </summary> /// <param name="entity"></param> /// <param name="position"></param> /// <param name="yaw"></param> /// <param name="scale"></param> public void AddTree(Entity entity, Vector3 position, Degree yaw,float scale) { AddTree(entity, position, yaw, scale, null); }
private static extern void Internal_getPointInArc(IntPtr thisPtr, ref Degree angle, out Vector2 __output);
public void YawBody(Degree degree) { entityNode.Yaw(degree); }
/// <summary> /// /// </summary> /// <param name="entity"></param> /// <param name="position"></param> /// <param name="yaw"></param> public void AddTree(Entity entity, Vector3 position, Degree yaw) { AddTree(entity, position, yaw, 1.0f, null); }
private static extern void Internal_getPointInArcShell(IntPtr thisPtr, ref Degree angle, float thickness, out Vector2 __output);
/// <summary> /// /// </summary> /// <param name="entity"></param> /// <param name="position"></param> /// <param name="yaw"></param> /// <param name="scale"></param> /// <param name="userData"></param> public void AddTree(Entity entity, Vector3 position, Degree yaw, float scale, object userData) { //First convert the coordinate to PagedGeometry's local system Vector3 pos = mGeom.ConvertToLocal(position); //If the tree is slightly out of bounds (due to imprecise coordinate conversion), fix it if (pos.x < mActualBounds.Left) pos.x = mActualBounds.Left; else if (pos.x > mActualBounds.Right) pos.x = mActualBounds.Right; if (pos.z < mActualBounds.Top) pos.z = mActualBounds.Top; else if (pos.z > mActualBounds.Bottom) pos.z = mActualBounds.Bottom; float x = pos.x; float z = pos.z; //Check that the tree is within bounds (DEBUG) float smallVal = 0.01f; if (pos.x < mActualBounds.Left - smallVal || pos.x > mActualBounds.Right + smallVal || pos.z < mActualBounds.Top - smallVal || pos.z > mActualBounds.Bottom + smallVal) throw new Exception("Tree position is out of bounds"); if (scale < mMinimumScale || scale > mMaximumScale) throw new Exception("Tree scale out of range"); //Find the appropriate page grid for the entity List<List<TreeDef>> pageGrid = null; if (!mPageGridList.TryGetValue(entity, out pageGrid)) { //If it does not exist, create a new page grid pageGrid = new List<List<TreeDef>>(); for (int i = 0; i < (mPageGridX * mPageGridZ); i++) pageGrid.Add(new List<TreeDef>()); //Register the new page grid in the pageGridList for later retrieval mPageGridList.Add(entity, pageGrid); } //Calculate the gridbounds-relative position of the tree float xrel = x - mGridBounds.Left; float zrel = z - mGridBounds.Top; //Get the appropriate grid element based on the new tree's position int pageX = (int)System.Math.Floor(xrel / mPageSize); int pageZ = (int)System.Math.Floor(zrel / mPageSize); List<TreeDef> treeList = GetGridPage(pageGrid, pageX, pageZ); //Create the new tree TreeDef tree = new TreeDef(); tree.XPos = (short)(65535 * (xrel - (pageX * mPageSize)) / mPageSize); tree.ZPos = (short)(65535 * (zrel - (pageZ * mPageSize)) / mPageSize); tree.Rotation = (byte)(255 * ((Real)yaw / 360.0f)); tree.Scale = (byte)(255 * ((scale - mMinimumScale) / mMaximumScale)); tree.UserData = userData; //Add it to the tree list treeList.Add(tree); //Rebuild geometry if necessary mGeom.ReloadGeometryPage(new Vector3(x, 0, z)); }
/// <summary> /// Copy constructor /// </summary> /// <param name="coordinate">Coordinate to duplicate</param> public Coordinate(Coordinate coordinate) { _latitude = coordinate.Latitude; _longitude = coordinate.Longitude; _altitudeMeters = 0; }
protected override void OnGetCameraTransform( out Vec3 position, out Vec3 forward, out Vec3 up, ref Degree cameraFov) { Vec3 offset; { Quat rot = new Angles( 0, 0, MathFunctions.RadToDeg( cameraDirection.Horizontal ) ).ToQuat(); rot *= new Angles( 0, MathFunctions.RadToDeg( cameraDirection.Vertical ), 0 ).ToQuat(); offset = rot * new Vec3( 1, 0, 0 ); offset *= cameraDistance; } Vec3 lookAt = new Vec3( cameraPosition.X, cameraPosition.Y, 0 ); position = lookAt + offset; forward = -offset; up = new Vec3( 0, 0, 1 ); }
/// <summary> /// Constructor /// </summary> /// <param name="latitude">latitude of pair</param> /// <param name="longitude">longitude of pair</param> public Coordinate(double latitude, double longitude) { _latitude = new Degree(latitude, Degree.AxisType.Latitude); _longitude = new Degree(longitude, Degree.AxisType.Longitude); _altitudeMeters = 0; }
public Vector3 GetPoint() { int nbPossibleAngles = this.mPossibleAngles.Count; if (nbPossibleAngles <= 0) { return -Vector3.UNIT_SCALE; } Random random = new Random(); int n = nbPossibleAngles == 1 ? 0 : random.Next(0, nbPossibleAngles - 1); this.mLastAngle = this.mPossibleAngles[n]; this.mPossibleAngles.Remove(this.mLastAngle); this.mLastAngle = new Degree(this.mLastAngle.ValueDegrees + random.Next(-5, 5)); return this.mCenter + new Vector3(Mogre.Math.Cos(this.mLastAngle) * this.mRadius, 0, Mogre.Math.Sin(this.mLastAngle) * this.mRadius); }
/// <summary> /// Constructor /// </summary> /// <param name="latitude">latitude of pair</param> /// <param name="longitude">longitude of pair</param> public Coordinate(Degree latitude, Degree longitude) { _latitude = latitude; _longitude = longitude; _altitudeMeters = 0; }
void TestEffectCreate_Click( Button sender ) { if( selectedJoystick == null ) return; if( selectedJoystick.ForceFeedbackController == null ) return; ForceFeedbackEffectTypes effectType = ForceFeedbackEffectTypes.ConstantForce; JoystickAxes[] axes = null; { ComboBox typeComboBox = (ComboBox)PageControl.Controls[ "TestEffectType" ]; ComboBox axisComboBox = (ComboBox)PageControl.Controls[ "TestEffectAxis" ]; if( typeComboBox.SelectedIndex != -1 && axisComboBox.SelectedIndex != -1 ) { effectType = (ForceFeedbackEffectTypes)typeComboBox.SelectedItem; axes = ( (TestEffectAxisItem)axisComboBox.SelectedItem ).axes; } } if( axes == null ) return; //create effect ForceFeedbackEffect effect = selectedJoystick.ForceFeedbackController.CreateEffect( effectType, axes ); if( effect != null ) { //you can set duration in seconds. //effect.Duration = 3; if( axes.Length == 2 ) { Radian angle = new Degree( 30 ).InRadians(); float x = MathFunctions.Cos( angle ); float y = MathFunctions.Sin( angle ); effect.SetDirection( new float[] { x, y } ); } //ConstantForce type ForceFeedbackConstantForceEffect constantForce = effect as ForceFeedbackConstantForceEffect; if( constantForce != null ) { constantForce.Magnitude = 1; } //SawtoothDown, SawtoothUp, Sine, Square, Triangle types. ForceFeedbackPeriodicEffect periodic = effect as ForceFeedbackPeriodicEffect; if( periodic != null ) { periodic.Magnitude = 1.0f; periodic.Offset = 0.0f; periodic.Phase = 0.5f; periodic.Period = 2; } //Spring, Damper, Friction, Inertia types. ForceFeedbackConditionEffect condition = effect as ForceFeedbackConditionEffect; if( condition != null ) { condition.Offset = 0.5f; condition.PositiveSaturation = 1.0f; condition.NegativeSaturation = 1.0f; condition.PositiveCoefficient = 1.0f; condition.NegativeCoefficient = -1.0f; condition.DeadBand = 0.0f; } //Ramp type ForceFeedbackRampEffect ramp = effect as ForceFeedbackRampEffect; if( ramp != null ) { ramp.StartForce = -1.0f; ramp.EndForce = 1.0f; } effect.Start(); } }
/// <summary> /// Reads an <coord> element and parses contained value /// </summary> /// <param name="reader"></param> public void ReadXml(XmlReader reader) { string str = reader.ReadElementContentAsString().Trim(); this.TotalSeconds = Degree.Parse(str).TotalSeconds; }
public CCTV(AEvent aDevice, CategoryType type, System.Collections.Hashtable ht, DeviceType devType, System.Collections.Hashtable DevRange, Degree degree) { Initialize(aDevice, type, ht, devType, DevRange, degree); }
private bool register(AnimationType animationType, float duration) { string animationName = getNameByType(animationType); switch (animationType) { #region IDLE case AnimationType.IDLE: { this[animationName] = new SinRotateNodeAnimation( planeView.IdleNode, (duration <= 0 ? 1.0f : duration), new Degree(2), Math.TWO_PI, Vector3.UNIT_Z, animationName ); } break; #endregion #region BLADE case AnimationType.BLADE: { float airscrewSpeed = 1000; // 1000 RPM if (planeView.Plane != null) { airscrewSpeed = planeView.Plane.AirscrewSpeed; } List <SceneNode> nodes = new List <SceneNode>(); if (planeView.BladeNode != null) { nodes.Add(planeView.BladeNode); } if (planeView.BladeNodeL != null) { nodes.Add(planeView.BladeNodeL); } if (planeView.BladeNodeR != null) { nodes.Add(planeView.BladeNodeR); } this[animationName] = new ConstRotateNodeAnimation( nodes, airscrewSpeed, Vector3.UNIT_Z, animationName ); this[animationName].Looped = true; } break; #endregion #region TURN case AnimationType.INNERTURN: { float turningDuration = planeView.Plane != null?planeView.Plane.GetConsts().TurningDuration : GameConsts.GenericPlane.CurrentUserPlane.TurningDuration; this[animationName] = new GaussRotateNodeAnimation( planeView.InnerNode, (duration <= 0 ? turningDuration : duration), new Degree(60), 10.0f, Vector3.UNIT_Z, animationName ); this[animationName].Looped = false; } break; case AnimationType.OUTERTURN: { float turningDuration = planeView.Plane != null?planeView.Plane.GetConsts().TurningDuration : GameConsts.GenericPlane.CurrentUserPlane.TurningDuration; this[animationName] = new SinRotateNodeAnimation( planeView.OuterNode, (duration <= 0 ? turningDuration : duration), new Degree(180), Math.HALF_PI, Vector3.UNIT_Y, animationName ); this[animationName].Looped = false; (this[animationName] as SinRotateNodeAnimation).ReturnToInitialOrientation = true; } break; case AnimationType.TURN_ON_CARRIER: { this[animationName] = new SinRotateNodeAnimation( planeView.OuterSteeringNode, (duration <= 0 ? 5.0f : duration), new Degree(180), Math.HALF_PI, Vector3.UNIT_Y, animationName ); this[animationName].Looped = false; (this[animationName] as SinRotateNodeAnimation).ReturnToInitialOrientation = true; } break; #endregion #region GEARS_UP case AnimationType.L_GEAR_UP: { if (planeView is P47PlaneView) { Degree deg = new Degree(90); if (planeView is B25PlaneView) { deg = 120; } this[animationName] = new SinRotateNodeAnimation( (planeView as P47PlaneView).LWheelInnerNode, (duration <= 0 ? 2.0f : duration), deg, Math.HALF_PI, Vector3.NEGATIVE_UNIT_Z, animationName ); this[animationName].Looped = false; } } break; case AnimationType.R_GEAR_UP: { if (planeView is P47PlaneView) { Degree deg = new Degree(90); if (planeView is B25PlaneView) { deg = 120; } this[animationName] = new SinRotateNodeAnimation( (planeView as P47PlaneView).RWheelInnerNode, (duration <= 0 ? 2.0f : duration), deg, Math.HALF_PI, Vector3.NEGATIVE_UNIT_Z, animationName ); this[animationName].Looped = false; } } break; case AnimationType.REAR_GEAR_UP: { if (planeView is P47PlaneView) { Degree deg = new Degree(45); if (planeView is B25PlaneView) { deg = 120; } this[animationName] = new SinRotateNodeAnimation( (planeView as P47PlaneView).RearWheelInnerNode, (duration <= 0 ? 2.0f : duration), deg, Math.HALF_PI, Vector3.NEGATIVE_UNIT_X, animationName ); this[animationName].Looped = false; } } break; #endregion case AnimationType.SPIN_PHASE_ONE: { this[animationName] = new AccRotateNodeAnimation( planeView.OuterNode, 1.0f, new Degree(90), 1, Vector3.UNIT_Z, animationName ); /* this[animationName] = new HalfSinRotateNodeAnimation( * planeView.OuterNode, * 1.2f, * new Degree(90), * Math.PI, * Vector3.UNIT_Z, * animationName, * true * ); */ this[animationName].Looped = false; } break; case AnimationType.SPIN_PHASE_TWO: { this[animationName] = new Acc2RotateNodeAnimation( planeView.OuterNode, 1.0f, new Degree(90), 1, Vector3.UNIT_Z, animationName ); /*this[animationName] = new HalfSinRotateNodeAnimation( * planeView.OuterNode, * 1.2f, * new Degree(90), * Math.PI, * Vector3.UNIT_Z, * animationName, * false * ); */ this[animationName].Looped = false; } break; case AnimationType.DEATH_SPIN: { this[animationName] = new AccRotateNodeAnimation( planeView.OuterNode, 9, new Degree(360 * 3), new Radian(Mogre.Math.Sqrt(3)), Vector3.UNIT_Z, animationName ); this[animationName].Looped = true; } break; default: return(false); } if (animations.Count == 1) { currentName = animationName; } return(true); }
void IMapView.SetMapView(GeoCoordinate center, Degree mapTilt, float mapZoom) { }
private void WriteSeventh(StringBuilder builder, Mode mode, Degree degree) { var chord = mode.Intervals.GetSeventhChord(Root, degree); builder.Append($"{chord}".PadRight(20)); }