Beispiel #1
0
 public static void Init()
 {
     Performance.RecordProfiler(nameof(AssetMapping));
     _mapping  = new List <AssetMapping>(4);
     _comparer = new AssetMappingComparer();
     Default   = Create(16, 512, 512);
     View      = Create(8, 32, 64);
     Default.AddInternal(AssetEmpty, new GameObject());
     Performance.End(nameof(AssetMapping));
 }