protected override void GenerateConstructor(Node node, StreamWriter stream, string indent, string className) { base.GenerateConstructor(node, stream, indent, className); DecoratorLoopUntil decoratorLoopUntil = node as DecoratorLoopUntil; Debug.Check(decoratorLoopUntil != null); stream.WriteLine("{0}\t\t\tm_until = {1};", indent, decoratorLoopUntil.Until ? "true" : "false"); }
protected override bool ShouldGenerateClass(Node node) { DecoratorLoopUntil decoratorLoopUntil = node as DecoratorLoopUntil; return(decoratorLoopUntil != null); }