public override void Decompile() { if (Rule.EventInfo.Event != RuleEvent.Subroutine) { if (Rule.Disabled) { Decompiler.Append("disabled "); } Decompiler.Append("rule: \"" + Rule.Name + "\""); if (Rule.EventInfo.Event != RuleEvent.OngoingGlobal) { Decompiler.NewLine(); Decompiler.Append("Event." + EnumData.GetEnumValue(Rule.EventInfo.Event).CodeName); // Write the event. if (Rule.EventInfo.Team != Team.All) { Decompiler.NewLine(); Decompiler.Append("Team." + EnumData.GetEnumValue(Rule.EventInfo.Team).CodeName); } // Write the player. if (Rule.EventInfo.Player != PlayerSelector.All) { Decompiler.NewLine(); Decompiler.Append("Player." + EnumData.GetEnumValue(Rule.EventInfo.Player).CodeName); } } // Decompile conditions foreach (var condition in Rule.Conditions) { condition.Decompile(this); } } else { Decompiler.Append("void " + Rule.EventInfo.SubroutineName + "() \"" + Rule.Name + "\""); } Decompiler.AddBlock(); DecompileActions(); Decompiler.Outdent(); Decompiler.Append("}"); Decompiler.NewLine(); Decompiler.NewLine(); }
public void Append(string text) => Decompiler.Append(text);