public void Close() { CloseCalled = true; DebuggerProcess.Kill(true); DebuggerProcess.WaitForExit(); DebuggerProcess.Dispose(); }
public void Start() { DebuggerProcess.Start(); Input = DebuggerProcess.StandardInput; Output = DebuggerProcess.StandardOutput; }
public void Close() { DebuggerProcess.Kill(); DebuggerProcess.WaitForExit(); DebuggerProcess.Dispose(); }