Beispiel #1
0
        public override void Load()
        {
            base.Load();

            instance = this;

            if (!Main.dedServ)
            {
                debugInterface = new UserInterface();

                debugUI = new DebugUI();
                debugUI.Activate();
            }

            if (Main.netMode != NetmodeID.Server)
            {
                Ref <Effect> filterRef = new Ref <Effect>(GetEffect("Effects/GlyphBurningGlow"));
                Filters.Scene["GlyphBurningGlow"] = new Filter(new ScreenShaderData(filterRef, "GlyphBurningGlow"), EffectPriority.VeryHigh);
                Filters.Scene["GlyphBurningGlow"].Load();

                Ref <Effect> filterRef2 = new Ref <Effect>(GetEffect("Effects/GlyphBurningDistort"));
                Filters.Scene["GlyphBurningDistort"] = new Filter(new ScreenShaderData(filterRef2, "GlyphBurningDistort"), EffectPriority.VeryHigh);
                Filters.Scene["GlyphBurningDistort"].Load();
            }
        }
Beispiel #2
0
 public static void ActivateMouseUI(int mouseIndex)
 {
     if (dbui)
     {
         dbui.Activate(mouseIndex);
     }
 }