Beispiel #1
0
 private void btnDebug_Click(object sender, RoutedEventArgs e)
 {
     if (UdpConnect.isRegistered == true)
     {
         DebugTest winDebug = new DebugTest();
         //winDebug.Show();
         winDebug.ShowDialog();
         //winDebug.ResizeMode = ResizeMode.NoResize;
     }
 }
Beispiel #2
0
        public void LoggedTypeWithLogDebugWillWriteToLog()
        {
            var listener = new TestTraceListener();

            listener.ExpectCategory("[DEBUG]");
            listener.ExpectOutput("[DEBUG] FluentBoilerplate.Tests.Runtime.Providers.Logging.LogProviderTests+Debug.DebugTest = System.String \"Test Value\"");

            Trace.Listeners.Add(listener);
            var instance = new DebugTest
            {
                Value = "TestValue"
            };

            this.provider.Debug("Test message", instance);

            listener.ReadTrace.Should().BeTrue("because we should have received a log message");
        }
Beispiel #3
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.KeypadPlus))
     {
         currentMode++;
         if (currentMode == DebugTest.Last)
         {
             currentMode = DebugTest.First + 1;
         }
     }
     if (Input.GetKeyDown(KeyCode.KeypadMinus))
     {
         currentMode--;
         if (currentMode == DebugTest.First)
         {
             currentMode = DebugTest.Last - 1;
         }
     }
 }
Beispiel #4
0
        public void LoggedTypeWithLogDebugWillWriteToLog()
        {
            var listener = new TestTraceListener();
            listener.ExpectCategory("[DEBUG]");
            listener.ExpectOutput("[DEBUG] FluentBoilerplate.Tests.Runtime.Providers.Logging.LogProviderTests+Debug.DebugTest = System.String \"Test Value\"");

            Trace.Listeners.Add(listener);
            var instance = new DebugTest
            {
                Value = "TestValue"
            };

            this.provider.Debug("Test message", instance);

            listener.ReadTrace.Should().BeTrue("because we should have received a log message");
        }