Beispiel #1
0
 private void OnAbnormalityShapeChanged()
 {
     Buffs.RefreshTemplate(R.TemplateSelectors.PlayerAbnormalityTemplateSelector);
     SpecBuffs.RefreshTemplate(R.TemplateSelectors.PlayerAbnormalityTemplateSelector);
     Debuffs.RefreshTemplate(R.TemplateSelectors.PlayerAbnormalityTemplateSelector);
     InfBuffs.RefreshTemplate(R.TemplateSelectors.PlayerAbnormalityTemplateSelector);
     SpecInfBuffs.RefreshTemplate(R.TemplateSelectors.PlayerAbnormalityTemplateSelector);
 }