Beispiel #1
0
        /// <summary>
        /// Create the DEALER socket and connect it to QUEUE backend.
        /// Set the identity.
        /// Send the initial READY message.
        /// </summary>
        private static DealerSocket GetWorkerSocket(bool verbose, int id)
        {
            var worker = new DealerSocket {
                Options = { Identity = Encoding.UTF8.GetBytes("Worker_" + id) }
            };

            worker.ReceiveReady += OnWorkerReceiveReady;
            worker.Connect(Commons.QueueBackend);

            if (verbose)
            {
                Console.WriteLine("[WORKER] {0} sending 'READY'.", Encoding.UTF8.GetString(worker.Options.Identity));
            }

            // send READY
            worker.SendFrame(Commons.PPPReady);

            return(worker);
        }
Beispiel #2
0
        public void Start()
        {
            using (_dealer = new DealerSocket())
            {
                _dealer.Bind(_dealerEndpoint);

                using (_router = new RouterSocket(_routerEndpoint))
                {
                    while (!_cancel.IsCancellationRequested)
                    {
                        var msg = _router.ReceiveMultipartMessage();

                        _dealer.SendFrame(msg[1].Buffer);

                        Handled++;
                    }
                }
            }
        }
Beispiel #3
0
        public void BindToLocal()
        {
            var validAliasesForLocalHost = new[] { "127.0.0.1", "localhost", Dns.GetHostName() };

            foreach (var alias in validAliasesForLocalHost)
            {
                using (var localDealer = new DealerSocket())
                    using (var connectingDealer = new DealerSocket())
                    {
                        var port = localDealer.BindRandomPort("tcp://*");
                        connectingDealer.Connect($"tcp://{alias}:{port}");

                        localDealer.SendFrame("test");

                        Assert.AreEqual("test", connectingDealer.ReceiveFrameString());
                        Console.WriteLine(alias + " connected ");
                    }
            }
        }
Beispiel #4
0
        public void TwoMessagesFromRouterToDealer()
        {
            using (var server = new RouterSocket())
                using (var client = new DealerSocket())
                    using (var poller = new NetMQPoller {
                        client
                    })
                    {
                        var port = server.BindRandomPort("tcp://*");
                        client.Connect("tcp://127.0.0.1:" + port);
                        var cnt = 0;
                        client.ReceiveReady += (sender, e) =>
                        {
                            e.Socket.ReceiveMultipartStrings();
                            cnt++;
                            if (cnt == 2)
                            {
                                poller.Stop();
                            }
                        };
                        byte[] clientId = Encoding.Unicode.GetBytes("ClientId");
                        client.Options.Identity = clientId;

                        const string request = "GET /\r\n";

                        const string response = "HTTP/1.0 200 OK\r\n" +
                                                "Content-Type: text/plain\r\n" +
                                                "\r\n" +
                                                "Hello, World!";

                        client.SendFrame(request);

                        byte[] serverId = server.ReceiveFrameBytes();
                        Assert.AreEqual(request, server.ReceiveFrameString());

                        // two messages in a row, not frames
                        server.SendMoreFrame(serverId).SendFrame(response);
                        server.SendMoreFrame(serverId).SendFrame(response);

                        poller.Run();
                    }
        }
Beispiel #5
0
        static void Main(string[] args)
        {
            Console.WriteLine("====== WORKER ======");

            using (var pull = new PullSocket())
                using (var sink = new DealerSocket())
                {
                    pull.Connect("tcp://127.0.0.1:8888");
                    sink.Connect("tcp://127.0.0.1:7777");

                    while (true)
                    {
                        var workload = pull.ReceiveFrameString();
                        Thread.Sleep(int.Parse(workload));

                        Console.WriteLine("Sending to Sink");
                        sink.SendFrame(string.Empty);
                    }
                }
        }
Beispiel #6
0
        public async Task Start()
        {
            _server.Bind(_localConnectionString);
            _poller.Add(_server);
            _poller.RunAsync();

            foreach (var connStr in _peerConnectionStrings)
            {
                DealerSocket peer = new DealerSocket();
                peer.Options.Identity = _nodeId.ToByteArray();
                peer.ReceiveReady    += Peer_ReceiveReady;
                peer.Connect(connStr);
                _poller.Add(peer);
                peer.SendFrame(ConvertOp(MessageOp.Ping));
            }

            _houseKeeper          = new NetMQTimer(TimeSpan.FromSeconds(30));
            _houseKeeper.Elapsed += HouseKeeper_Elapsed;
            _poller.Add(_houseKeeper);
            _houseKeeper.Enable = true;
        }
 public void Execute()
 {
     using (var placaValidationBackend = new DealerSocket(DELAER))
     using (var placaValidationSubcriptionSocket = new SubscriberSocket(SUBSCRIBER))
     {
         placaValidationSubcriptionSocket.Subscribe("validation");
         
         CreateState();
         
         Console.WriteLine($"Placa on");
         Console.WriteLine($"Delaer running on: {DELAER}");
         Console.WriteLine($"Listening to: {SUBSCRIBER}");
         
         while (true)
         {
             try
             {
                 var topic_placa = placaValidationSubcriptionSocket.ReceiveFrameString();
                 var request_to_validate_placa = placaValidationSubcriptionSocket.ReceiveFrameString();
                 Console.WriteLine($"Log placa para validacao recebido: {request_to_validate_placa}");
                 
                 var envelope = Newtonsoft.Json.JsonConvert.DeserializeObject<Envelope>(request_to_validate_placa);
                 
                 envelope.ValidationMessages = GetValidationMessages(envelope.Message);
                 
                 request_to_validate_placa = Newtonsoft.Json.JsonConvert.SerializeObject(envelope);
                 
                 Console.WriteLine("Sending Placa: " + request_to_validate_placa);
                 
                 placaValidationBackend.SendFrame(request_to_validate_placa);
             }
             catch (Exception ex)
             {
                 Console.WriteLine(ex.Message);
             }
         }
     }
 }
Beispiel #8
0
        public void NoBlock()
        {
            const int count = 1000;

            NetMQConfig.Linger = TimeSpan.FromSeconds(0.5);

            using (var client = new DealerSocket(">tcp://localhost:5557"))
            {
                // Sending a lot of messages
                client.Options.SendHighWatermark = count;
                for (int i = 0; i < count; i++)
                {
                    client.SendFrame("Hello");
                }
            }

            Stopwatch stopwatch = Stopwatch.StartNew();

            NetMQConfig.Cleanup(false);
            stopwatch.Stop();

            Assert.Less(stopwatch.ElapsedMilliseconds, 500);
        }
Beispiel #9
0
        public void Mandatory()
        {
            using (var router = new RouterSocket())
            {
                router.Options.RouterMandatory = true;
                router.Bind("tcp://127.0.0.1:5555");

                using (var dealer = new DealerSocket())
                {
                    dealer.Options.Identity = Encoding.ASCII.GetBytes("1");
                    dealer.Connect("tcp://127.0.0.1:5555");

                    dealer.SendFrame("Hello");

                    Assert.AreEqual("1", router.ReceiveFrameString());
                    Assert.AreEqual("Hello", router.ReceiveFrameString());
                }

                Thread.Sleep(100);

                Assert.Throws <HostUnreachableException>(() => router.SendMoreFrame("1").SendFrame("Hello"));
            }
        }
Beispiel #10
0
        public void Execute()
        {
            using (var validationBackendSocket = new DealerSocket(DELAER))
                using (var validationfrontEnd = new SubscriberSocket(VALIDATION_FRONTEND_ENDPOINT))
                {
                    validationfrontEnd.Subscribe("validation");

                    Console.WriteLine($"Validation ONNNNNNNNNNNNNNNNNN");
                    Console.WriteLine($"Dealer on: {DELAER}");
                    Console.WriteLine($"Listening to: {VALIDATION_FRONTEND_ENDPOINT}");

                    while (true)
                    {
                        try
                        {
                            var topic = validationfrontEnd.ReceiveFrameString();
                            var message_to_validate = validationfrontEnd.ReceiveFrameString();


                            var envelope = Newtonsoft.Json.JsonConvert.DeserializeObject <Envelope>(message_to_validate);
                            Console.WriteLine($"Log validacao received: {envelope.Identity}");

                            envelope.ValidationMessages = GetValidationMessages(envelope.Message);
                            message_to_validate         = Newtonsoft.Json.JsonConvert.SerializeObject(envelope);

                            Console.WriteLine("Sending Validation: " + envelope.Identity);

                            validationBackendSocket.SendFrame(message_to_validate);
                        }
                        catch (Exception ex)
                        {
                            Console.WriteLine(ex.Message);
                        }
                    }
                }
        }
        private IStateReply GetStateOfTheWorld()
        {
            using (var dealer = new DealerSocket())
            {
                var request = new StateRequest()
                {
                    Subject = _configuration.Subject,
                };

                var requestBytes = _eventSerializer.Serializer.Serialize(request);

                dealer.Connect(_configuration.StateOfTheWorldEndpoint);
                dealer.SendFrame(requestBytes);

                var hasResponse = dealer.TryReceiveFrameBytes(_configuration.StateCatchupTimeout, out var responseBytes);

                if (!hasResponse)
                {
                    throw new Exception("unable to reach broker");
                }

                return(_eventSerializer.Serializer.Deserialize <StateReply>(responseBytes));
            }
        }
Beispiel #12
0
        public void AddSocketAfterRemoving()
        {
            using (var router1 = new RouterSocket())
                using (var router2 = new RouterSocket())
                    using (var router3 = new RouterSocket())
                        using (var dealer1 = new DealerSocket())
                            using (var dealer2 = new DealerSocket())
                                using (var dealer3 = new DealerSocket())
                                    using (var poller = new NetMQPoller {
                                        router1, router2
                                    })
                                    {
                                        int port1 = router1.BindRandomPort("tcp://127.0.0.1");
                                        int port2 = router2.BindRandomPort("tcp://127.0.0.1");
                                        int port3 = router3.BindRandomPort("tcp://127.0.0.1");

                                        dealer1.Connect("tcp://127.0.0.1:" + port1);
                                        dealer2.Connect("tcp://127.0.0.1:" + port2);
                                        dealer3.Connect("tcp://127.0.0.1:" + port3);

                                        bool router1Arrived = false;
                                        bool router2Arrived = false;
                                        bool router3Arrived = false;

                                        var signal1 = new ManualResetEvent(false);
                                        var signal2 = new ManualResetEvent(false);
                                        var signal3 = new ManualResetEvent(false);

                                        router1.ReceiveReady += (s, e) =>
                                        {
                                            router1Arrived = true;
                                            router1.SkipFrame();
                                            router1.SkipFrame();
                                            poller.Remove(router1);
                                            signal1.Set();
                                        };

                                        router2.ReceiveReady += (s, e) =>
                                        {
                                            router2Arrived = true;
                                            router2.SkipFrame();
                                            router2.SkipFrame();
                                            poller.Add(router3);
                                            signal2.Set();
                                        };

                                        router3.ReceiveReady += (s, e) =>
                                        {
                                            router3Arrived = true;
                                            router3.SkipFrame();
                                            router3.SkipFrame();
                                            signal3.Set();
                                        };

                                        poller.RunAsync();

                                        dealer1.SendFrame("1");
                                        Assert.IsTrue(signal1.WaitOne(300));
                                        dealer2.SendFrame("2");
                                        Assert.IsTrue(signal2.WaitOne(300));
                                        dealer3.SendFrame("3");
                                        Assert.IsTrue(signal3.WaitOne(300));

                                        poller.Stop();

                                        Assert.IsTrue(router1Arrived);
                                        Assert.IsTrue(router2Arrived);
                                        Assert.IsTrue(router3Arrived);
                                    }
        }
Beispiel #13
0
 public void SendTopicData(TopicData td)
 {
     byte[] buffer = td.ToByteArray();
     socket.SendFrame(buffer);
 }
        public XplaneConnectionManager(IEventBroker broker, IAppConfig config, IFsdManger fsdManager) : base(broker)
        {
            DealerSocket visualDealerSocket = null;

            mVisualDealerSockets = null;
            mConfig     = config;
            mFsdManager = fsdManager;

            if (mConfig.VisualClientIPs.Count > 0)
            {
                foreach (string mIP in mConfig.VisualClientIPs)
                {
                    visualDealerSocket = new DealerSocket();
                    visualDealerSocket.Options.Identity     = Encoding.UTF8.GetBytes("CLIENT");
                    visualDealerSocket.Options.TcpKeepalive = true;
                    try
                    {
                        visualDealerSocket.Connect("tcp://" + mIP + ":" + mConfig.TcpPort);
                        if (mVisualDealerSockets == null)
                        {
                            mVisualDealerSockets = new List <DealerSocket>();
                        }
                        mVisualDealerSockets.Add(visualDealerSocket);
                    }
                    catch (AddressAlreadyInUseException)
                    {
                        NotificationPosted?.Invoke(this, new NotificationPostedEventArgs(NotificationType.Error, "Plugin port already in use. Please choose a different TCP port."));
                    }
                }
            }

            if (!string.IsNullOrEmpty(mConfig.SimClientIP))
            {
                mSimulatorIP = mConfig.SimClientIP;
            }

            mMessageQueue = new NetMQQueue <string>();
            mDealerSocket = new DealerSocket();
            mDealerSocket.Options.TcpKeepalive = true;
            mDealerSocket.Options.Identity     = Encoding.UTF8.GetBytes("CLIENT");
            mDealerSocket.ReceiveReady        += DealerSocket_ReceiveReady;
            try
            {
                mDealerSocket.Connect("tcp://" + mSimulatorIP + ":" + mConfig.TcpPort);
            }
            catch (AddressAlreadyInUseException)
            {
                NotificationPosted?.Invoke(this, new NotificationPostedEventArgs(NotificationType.Error, "Plugin port already in use. Please choose a different TCP port."));
            }
            mPoller = new NetMQPoller {
                mDealerSocket, mMessageQueue
            };
            if (!mPoller.IsRunning)
            {
                mPoller.RunAsync();
            }

            mMessageQueue.ReceiveReady += (s, e) =>
            {
                if (mMessageQueue.TryDequeue(out string msg, TimeSpan.FromMilliseconds(100)))
                {
                    if (mDealerSocket != null)
                    {
                        mDealerSocket.SendFrame(msg);
                    }
                    if (mVisualDealerSockets != null && mVisualDealerSockets.Count > 0)
                    {
                        foreach (DealerSocket socket in mVisualDealerSockets)
                        {
                            socket.SendFrame(msg);
                        }
                    }
                }
            };

            mXplaneConnector  = new XPlaneConnector.XPlaneConnector(mSimulatorIP);
            mUserAircraftData = new UserAircraftData();
            mRadioStackState  = new UserAircraftRadioStack();

            mGetXplaneDataTimer = new Timer
            {
                Interval = 10
            };
            mGetXplaneDataTimer.Tick += GetXplaneDataTimer_Tick;
            mGetXplaneDataTimer.Start();

            mConnectionTimer = new Timer
            {
                Interval = 50
            };
            mConnectionTimer.Tick += ConnectionTimer_Tick;
            mConnectionTimer.Start();

            mRetryConnectionTimer = new Timer
            {
                Interval = 1000
            };
            mRetryConnectionTimer.Tick += RetryConnectionTimer_Tick;
            mRetryConnectionTimer.Start();

            mWhosOnlineListRefresh = new Timer
            {
                Interval = 5000
            };
            mWhosOnlineListRefresh.Tick += WhosOnlineListRefresh_Tick;

            SetupSubscribers();

            if (!Directory.Exists(Path.Combine(mConfig.AppPath, "PluginLogs")))
            {
                Directory.CreateDirectory(Path.Combine(mConfig.AppPath, "PluginLogs"));
            }

            var directory = new DirectoryInfo(Path.Combine(mConfig.AppPath, "PluginLogs"));
            var query     = directory.GetFiles("*", SearchOption.AllDirectories);

            foreach (var file in query.OrderByDescending(file => file.CreationTime).Skip(10))
            {
                file.Delete();
            }

            mRawDataStream = new StreamWriter(Path.Combine(mConfig.AppPath, string.Format($"PluginLogs/PluginLog-{DateTime.UtcNow:yyyyMMddHHmmss}.log")), false);
        }
Beispiel #15
0
        public void AddTwoSocketAfterRemoving()
        {
            using (var router1 = new RouterSocket())
                using (var router2 = new RouterSocket())
                    using (var router3 = new RouterSocket())
                        using (var router4 = new RouterSocket())
                            using (var dealer1 = new DealerSocket())
                                using (var dealer2 = new DealerSocket())
                                    using (var dealer3 = new DealerSocket())
                                        using (var dealer4 = new DealerSocket())
                                            using (var poller = new NetMQPoller {
                                                router1, router2
                                            })
                                            {
                                                int port1 = router1.BindRandomPort("tcp://127.0.0.1");
                                                int port2 = router2.BindRandomPort("tcp://127.0.0.1");
                                                int port3 = router3.BindRandomPort("tcp://127.0.0.1");
                                                int port4 = router4.BindRandomPort("tcp://127.0.0.1");

                                                dealer1.Connect("tcp://127.0.0.1:" + port1);
                                                dealer2.Connect("tcp://127.0.0.1:" + port2);
                                                dealer3.Connect("tcp://127.0.0.1:" + port3);
                                                dealer4.Connect("tcp://127.0.0.1:" + port4);

                                                int  router1Arrived = 0;
                                                int  router2Arrived = 0;
                                                bool router3Arrived = false;
                                                bool router4Arrived = false;

                                                var signal1 = new ManualResetEvent(false);
                                                var signal2 = new ManualResetEvent(false);
                                                var signal3 = new ManualResetEvent(false);
                                                var signal4 = new ManualResetEvent(false);

                                                router1.ReceiveReady += (s, e) =>
                                                {
                                                    router1Arrived++;
                                                    router1.SkipFrame(); // identity
                                                    router1.SkipFrame(); // message
                                                    poller.Remove(router1);
                                                    signal1.Set();
                                                };

                                                router2.ReceiveReady += (s, e) =>
                                                {
                                                    router2Arrived++;
                                                    router2.SkipFrame(); // identity
                                                    router2.SkipFrame(); // message

                                                    if (router2Arrived == 1)
                                                    {
                                                        poller.Add(router3);
                                                        poller.Add(router4);
                                                        signal2.Set();
                                                    }
                                                };

                                                router3.ReceiveReady += (s, e) =>
                                                {
                                                    router3.SkipFrame(); // identity
                                                    router3.SkipFrame(); // message
                                                    router3Arrived = true;
                                                    signal3.Set();
                                                };

                                                router4.ReceiveReady += (s, e) =>
                                                {
                                                    router4.SkipFrame(); // identity
                                                    router4.SkipFrame(); // message
                                                    router4Arrived = true;
                                                    signal4.Set();
                                                };

                                                poller.RunAsync();

                                                dealer1.SendFrame("1");
                                                Assert.IsTrue(signal1.WaitOne(300));
                                                dealer2.SendFrame("2");
                                                Assert.IsTrue(signal2.WaitOne(300));
                                                dealer3.SendFrame("3");
                                                dealer4.SendFrame("4");
                                                dealer2.SendFrame("2");
                                                dealer1.SendFrame("1");
                                                Assert.IsTrue(signal3.WaitOne(300));
                                                Assert.IsTrue(signal4.WaitOne(300));

                                                poller.Stop();

                                                router1.SkipFrame();
                                                bool more;
                                                Assert.AreEqual("1", router1.ReceiveFrameString(out more));
                                                Assert.IsFalse(more);

                                                Assert.AreEqual(1, router1Arrived);
                                                Assert.AreEqual(2, router2Arrived);
                                                Assert.IsTrue(router3Arrived);
                                                Assert.IsTrue(router4Arrived);
                                            }
        }
Beispiel #16
0
        public void RemoveSocket()
        {
            using (var router1 = new RouterSocket())
                using (var router2 = new RouterSocket())
                    using (var router3 = new RouterSocket())
                        using (var dealer1 = new DealerSocket())
                            using (var dealer2 = new DealerSocket())
                                using (var dealer3 = new DealerSocket())
                                    using (var poller = new NetMQPoller {
                                        router1, router2, router3
                                    })
                                    {
                                        int port1 = router1.BindRandomPort("tcp://127.0.0.1");
                                        int port2 = router2.BindRandomPort("tcp://127.0.0.1");
                                        int port3 = router3.BindRandomPort("tcp://127.0.0.1");

                                        dealer1.Connect("tcp://127.0.0.1:" + port1);
                                        dealer2.Connect("tcp://127.0.0.1:" + port2);
                                        dealer3.Connect("tcp://127.0.0.1:" + port3);

                                        bool first = true;

                                        router1.ReceiveReady += (s, e) =>
                                        {
                                            if (!first)
                                            {
                                                Assert.Fail("This should not happen because we cancelled the socket");
                                            }
                                            first = false;

                                            // identity
                                            e.Socket.SkipFrame();

                                            bool more;
                                            Assert.AreEqual("Hello", e.Socket.ReceiveFrameString(out more));
                                            Assert.False(more);

                                            // cancelling the socket
                                            poller.Remove(e.Socket); // remove self
                                        };

                                        router2.ReceiveReady += (s, e) =>
                                        {
                                            // identity
                                            byte[] identity = e.Socket.ReceiveFrameBytes();

                                            // message
                                            e.Socket.SkipFrame();

                                            e.Socket.SendMoreFrame(identity);
                                            e.Socket.SendFrame("2");
                                        };

                                        router3.ReceiveReady += (s, e) =>
                                        {
                                            // identity
                                            byte[] identity = e.Socket.ReceiveFrameBytes();

                                            // message
                                            e.Socket.SkipFrame();

                                            e.Socket.SendMoreFrame(identity).SendFrame("3");
                                        };

                                        Task pollerTask = Task.Factory.StartNew(poller.Run);

                                        // Send three messages. Only the first will be processed, as then handler removes
                                        // the socket from the poller.
                                        dealer1.SendFrame("Hello");
                                        dealer1.SendFrame("Hello2");
                                        dealer1.SendFrame("Hello3");

                                        // making sure the socket defined before the one cancelled still works
                                        dealer2.SendFrame("1");
                                        Assert.AreEqual("2", dealer2.ReceiveFrameString());

                                        // making sure the socket defined after the one cancelled still works
                                        dealer3.SendFrame("1");
                                        Assert.AreEqual("3", dealer3.ReceiveFrameString());

                                        poller.Stop();
                                        Assert.IsTrue(pollerTask.IsCompleted);
                                    }
        }
Beispiel #17
0
        /// <summary>
        /// Create the DEALER socket and connect it to QUEUE backend.
        /// Set the identity.
        /// Send the initial READY message.
        /// </summary>
        private static DealerSocket GetWorkerSocket(bool verbose, int id)
        {
            var worker = new DealerSocket { Options = { Identity = Encoding.UTF8.GetBytes("Worker_" + id) } };


            worker.Connect(Commons.QueueBackend);

            if (verbose)
                Console.WriteLine("[WORKER] {0} sending 'READY'.", Encoding.UTF8.GetString(worker.Options.Identity));

            // send READY
            worker.SendFrame(Commons.PPPReady);

            return worker;
        }
Beispiel #18
0
        public void Unbind(string protocol)
        {
            using (var server = new DealerSocket())
            {
                string address1, address2;

                // just making sure can bind on both addresses
                using (var client1 = new DealerSocket())
                    using (var client2 = new DealerSocket())
                    {
                        if (protocol == "tcp")
                        {
                            var port1 = server.BindRandomPort("tcp://localhost");
                            var port2 = server.BindRandomPort("tcp://localhost");

                            address1 = "tcp://localhost:" + port1;
                            address2 = "tcp://localhost:" + port2;

                            client1.Connect(address1);
                            client2.Connect(address2);
                        }
                        else
                        {
                            Debug.Assert(protocol == "inproc");

                            address1 = "inproc://localhost1";
                            address2 = "inproc://localhost2";

                            server.Bind(address1);
                            server.Bind(address2);

                            client1.Connect(address1);
                            client2.Connect(address2);
                        }

                        Thread.Sleep(100);

                        // we should be connected to both server
                        client1.SendFrame("1");
                        client2.SendFrame("2");

                        // the server receive from both
                        server.SkipFrame();
                        server.SkipFrame();
                    }

                // unbind second address
                server.Unbind(address2);
                Thread.Sleep(100);

                using (var client1 = new DealerSocket())
                    using (var client2 = new DealerSocket())
                    {
                        client1.Options.DelayAttachOnConnect = true;
                        client1.Connect(address1);

                        client2.Options.DelayAttachOnConnect = true;

                        if (protocol == "tcp")
                        {
                            client2.Connect(address2);

                            client1.SendFrame("1");
                            server.SkipFrame();

                            Assert.IsFalse(client2.TrySendFrame(TimeSpan.FromSeconds(2), "2"));
                        }
                        else
                        {
                            Assert.Throws <EndpointNotFoundException>(() => { client2.Connect(address2); });
                        }
                    }
            }
        }
Beispiel #19
0
        public void AddSocketAfterRemoving()
        {
            using (var router1 = new RouterSocket())
                using (var router2 = new RouterSocket())
                    using (var router3 = new RouterSocket())
                        using (var dealer1 = new DealerSocket())
                            using (var dealer2 = new DealerSocket())
                                using (var dealer3 = new DealerSocket())
                                    using (var poller = new Poller(router1, router2)
                                    {
                                        PollTimeout = TestPollTimeoutMillis
                                    })
                                    {
                                        int port1 = router1.BindRandomPort("tcp://127.0.0.1");
                                        int port2 = router2.BindRandomPort("tcp://127.0.0.1");
                                        int port3 = router3.BindRandomPort("tcp://127.0.0.1");

                                        dealer1.Connect("tcp://127.0.0.1:" + port1);
                                        dealer2.Connect("tcp://127.0.0.1:" + port2);
                                        dealer3.Connect("tcp://127.0.0.1:" + port3);

                                        bool router1Arrived = false;
                                        bool router2Arrived = false;
                                        bool router3Arrived = false;

                                        var signal1 = new ManualResetEvent(false);
                                        var signal2 = new ManualResetEvent(false);
                                        var signal3 = new ManualResetEvent(false);

                                        router1.ReceiveReady += (s, e) =>
                                        {
                                            router1Arrived = true;
                                            router1.SkipFrame();
                                            router1.SkipFrame();
                                            poller.RemoveSocket(router1);
                                            signal1.Set();
                                        };

                                        router2.ReceiveReady += (s, e) =>
                                        {
                                            router2Arrived = true;
                                            router2.SkipFrame();
                                            router2.SkipFrame();
                                            poller.AddSocket(router3);
                                            signal2.Set();
                                        };

                                        router3.ReceiveReady += (s, e) =>
                                        {
                                            router3Arrived = true;
                                            router3.SkipFrame();
                                            router3.SkipFrame();
                                            signal3.Set();
                                        };

                                        poller.PollTillCancelledNonBlocking();

                                        dealer1.SendFrame("1");
                                        Assert.IsTrue(signal1.WaitOne(300));
                                        dealer2.SendFrame("2");
                                        Assert.IsTrue(signal2.WaitOne(300));
                                        dealer3.SendFrame("3");
                                        Assert.IsTrue(signal3.WaitOne(300));

                                        poller.CancelAndJoin();

                                        Assert.IsTrue(router1Arrived);
                                        Assert.IsTrue(router2Arrived);
                                        Assert.IsTrue(router3Arrived);
                                    }
        }