Beispiel #1
0
        private static bool ReadCard(string gameString, ref int curPos, ref string error, DealerAction parsedAction, DeckDescriptor deckDescr)
        {
            int    card;
            int    nextSpace  = gameString.IndexOf(' ', curPos);
            int    cardLength = nextSpace == -1 ? gameString.Length - curPos : nextSpace - curPos;
            string textCard   = gameString.Substring(curPos, cardLength);

            if (deckDescr == null)
            {
                if (!int.TryParse(textCard, out card))
                {
                    return(Error(out error, String.Format("Wrong card {0}", textCard)));
                }
            }
            else
            {
                card = deckDescr.GetIndex(textCard);
            }
            parsedAction.Card = card;
            curPos           += cardLength;
            return(true);
        }
Beispiel #2
0
        static bool ParseActions(string gameString, List <IStrategicAction> actions, out string error, object parameters)
        {
            DeckDescriptor deckDescr = parameters as DeckDescriptor;

            error = "";
            int  startPos = 0;
            char curChar;

            for (; startPos < gameString.Length;)
            {
                // Skip whitespace
                startPos = SkipWhiteSpace(gameString, startPos);
                if (startPos == gameString.Length)
                {
                    break;
                }
                curChar = gameString[startPos + 1];
                bool isDealer = false;
                switch (curChar)
                {
                case 'd':
                    isDealer = true; break;

                case 'p':
                    isDealer = false; break;

                default:
                    return(Error(out error, "Wrong action character: " + curChar.ToString()));
                }
                if (!isDealer)
                {
                    PlayerAction parsedAction = new PlayerAction();
                    int          pos;
                    if (!ParsePlayerPosition(ref error, gameString.Substring(startPos, 1), out pos))
                    {
                        return(false);
                    }
                    parsedAction.Position = pos;
                    startPos += 2;
                    double amount;
                    if (!ReadAmount(gameString, ref startPos, ref error, out amount))
                    {
                        return(false);
                    }
                    parsedAction.Amount = amount;
                    actions.Add(parsedAction);
                }
                else
                {
                    DealerAction parsedAction = new DealerAction();
                    int          pos;
                    if (!ParsePlayerPosition(ref error, gameString.Substring(startPos, 1), out pos))
                    {
                        return(false);
                    }
                    parsedAction.Position = pos;
                    startPos += 2;
                    if (!ReadCard(gameString, ref startPos, ref error, parsedAction, deckDescr))
                    {
                        return(false);
                    }
                    actions.Add(parsedAction);
                }
            }
            return(true);
        }