Beispiel #1
0
        public void GetPreview()
        {
            DdsFile dds;

            CSharpImageLibrary.ImageEngineImage image = null;
            try
            {
                this.Preview = null;
                dds          = new DdsFile(Texture, false);
                dds.Write(File.Open(System.AppDomain.CurrentDomain.BaseDirectory + "\\temp.dds", FileMode.Create, FileAccess.ReadWrite, FileShare.Read), -1);
                int maxDimension = (int)Math.Max(dds.header.width, dds.header.height);

                image        = new CSharpImageLibrary.ImageEngineImage(System.AppDomain.CurrentDomain.BaseDirectory + "\\temp.dds", maxDimension);
                Preview      = null;
                this.Preview = image.GetWPFBitmap(maxDimension, true);

                this.PreviewErrorVisibility = Visibility.Collapsed;
                OnPropertyChanged(nameof(Width));
                OnPropertyChanged(nameof(Height));
                OnPropertyChanged(nameof(TextureInfo));
            }
            catch (Exception ex)
            {
                Preview                     = null;
                this.PreviewError           = "Could not create preview! Export/Import may still work in certain circumstances." + Environment.NewLine + Environment.NewLine + ex.Message;
                this.PreviewErrorVisibility = Visibility.Visible;
            }
            finally
            {
                dds = null;
                image?.Dispose();
                image = null;
            }
        }
Beispiel #2
0
 /// <summary>
 /// Encodes all mipmap levels into a ktx or a dds file and writes it to the output stream.
 /// </summary>
 public void Encode(Image <Rgba32> inputImage, Stream outputStream)
 {
     if (OutputOptions.fileFormat == OutputFileFormat.Ktx)
     {
         KtxFile output = EncodeToKtx(inputImage);
         output.Write(outputStream);
     }
     else if (OutputOptions.fileFormat == OutputFileFormat.Dds)
     {
         DdsFile output = EncodeToDds(inputImage);
         output.Write(outputStream);
     }
 }
Beispiel #3
0
 /// <summary>
 /// Encodes all cubemap faces and mipmap levels into Ktx file and writes it to the output stream.
 /// Order is +X, -X, +Y, -Y, +Z, -Z
 /// </summary>
 public void EncodeCubeMap(Image <Rgba32> right, Image <Rgba32> left, Image <Rgba32> top, Image <Rgba32> down,
                           Image <Rgba32> back, Image <Rgba32> front, Stream outputStream)
 {
     if (OutputOptions.fileFormat == OutputFileFormat.Ktx)
     {
         KtxFile output = EncodeCubeMapToKtx(right, left, top, down, back, front);
         output.Write(outputStream);
     }
     else if (OutputOptions.fileFormat == OutputFileFormat.Dds)
     {
         DdsFile output = EncodeCubeMapToDds(right, left, top, down, back, front);
         output.Write(outputStream);
     }
 }
Beispiel #4
0
        private static void UnpackFtexFile(string filePath, string outputPath)
        {
            string fileDirectory = string.IsNullOrEmpty(outputPath) ? Path.GetDirectoryName(filePath) ?? string.Empty : outputPath;
            string fileName      = Path.GetFileNameWithoutExtension(filePath);

            FtexFile ftexFile = GetFtexFile(filePath);
            DdsFile  ddsFile  = FtexDdsConverter.ConvertToDds(ftexFile);

            string ddsFileName = $"{fileName}.dds";
            string ddsFilePath = Path.Combine(fileDirectory, ddsFileName);

            using (FileStream outputStream = new FileStream(ddsFilePath, FileMode.Create))
            {
                ddsFile.Write(outputStream);
            }
        }
Beispiel #5
0
 private void ExportTextures_Execute(object parameter)
 {
     try
     {
         Directory.CreateDirectory(mainView.FilePath.Replace(".", "_") + "_textures");
         DdsFile dds;
         foreach (PssgTextureViewModel texView in Textures)
         {
             dds = new DdsFile(texView.Texture, false);
             dds.Write(File.Open(mainView.FilePath.Replace(".", "_") + "_textures" + "\\" + texView.Texture.GetAttribute("id").DisplayValue + ".dds", FileMode.Create), -1);
         }
         MessageBox.Show("Textures exported successfully!", "Success", MessageBoxButton.OK, MessageBoxImage.Information);
     }
     catch
     {
         MessageBox.Show("There was an error, could not export all textures!", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
     }
 }
Beispiel #6
0
        public void Write(Stream outputStream)
        {
            if (Data == null)
            {
                return;
            }

            byte[] data = Data;
            if (GameVersion == GameVersion.Bloodborne)
            {
                DxgiFormat     dxgiFormat  = (DxgiFormat)DxgiFormat;
                DdsPixelFormat pixelFormat = DdsPixelFormat.DxgiToDdsPixelFormat(dxgiFormat);
                DdsFile        ddsFile     = new DdsFile
                {
                    Header = new DdsFileHeader
                    {
                        Flags             = DdsFileHeaderFlags.Texture | (MipMapCount > 1 ? DdsFileHeaderFlags.MipMap : 0),
                        Height            = Height,
                        Width             = Width,
                        Depth             = 0,
                        PitchOrLinearSize = Data.Length,
                        MipMapCount       = MipMapCount,
                        PixelFormat       = pixelFormat,
                        Caps = DdsSurfaceFlags.Texture | (MipMapCount > 1 ? DdsSurfaceFlags.MipMap : 0)
                    },
                    HeaderDx10 = pixelFormat.FourCc != DdsPixelFormat.Dx10FourCc
                        ? null
                        : new DdsFileHeaderDx10
                    {
                        Format            = dxgiFormat,
                        ResourceDimension = D3D10ResourceDimension.Texture2D,
                        MiscFlag          = 0,
                        ArraySize         = 1,
                        MiscFlags2        = 0
                    },
                    Data = DdsFile.ConvertData(data, Height, Width, dxgiFormat)
                };
                ddsFile.Write(outputStream);
            }
            else
            {
                outputStream.Write(data, 0, data.Length);
            }
        }
Beispiel #7
0
        private void Export_Execute(object parameter)
        {
            PssgNode       node   = ((PssgTextureViewModel)parameter).Texture;
            SaveFileDialog dialog = new SaveFileDialog();

            dialog.Filter   = "Dds files|*.dds|All files|*.*";
            dialog.Title    = "Select the dds save location and file name";
            dialog.FileName = node.Attributes["id"].DisplayValue + ".dds";
            if (dialog.ShowDialog() == true)
            {
                try
                {
                    DdsFile dds = new DdsFile(node, false);
                    dds.Write(File.Open(dialog.FileName, FileMode.Create), -1);
                }
                catch (Exception ex)
                {
                    MessageBox.Show("Could not export texture!" + Environment.NewLine + Environment.NewLine +
                                    ex.Message, "Export Failed", MessageBoxButton.OK, MessageBoxImage.Error);
                }
            }
        }
Beispiel #8
0
        private void ImportTextures_Execute(object parameter)
        {
            try
            {
                string directory = mainView.FilePath.Replace(".", "_") + "_textures";
                if (Directory.Exists(directory) == true)
                {
                    DdsFile dds;
                    foreach (string filePath in Directory.GetFiles(directory, "*.dds"))
                    {
                        foreach (PssgTextureViewModel texView in Textures)
                        {
                            if (Path.GetFileNameWithoutExtension(filePath) == texView.Texture.GetAttribute("id").ToString())
                            {
                                dds = new DdsFile(File.Open(filePath, FileMode.Open));
                                dds.Write(texView.Texture);
                                if (texView.IsSelected)
                                {
                                    texView.GetPreview();
                                }
                                break;
                            }
                        }
                    }

                    MessageBox.Show("Textures imported successfully!", "Success", MessageBoxButton.OK, MessageBoxImage.Information);
                }
                else
                {
                    MessageBox.Show("Could not find textures folder!", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
                }
            }
            catch
            {
                MessageBox.Show("There was an error, could not import all textures!", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
            }
        }
Beispiel #9
0
        private void Import_Execute(object parameter)
        {
            PssgTextureViewModel texView = (PssgTextureViewModel)parameter;
            PssgNode             node    = texView.Texture;
            OpenFileDialog       dialog  = new OpenFileDialog();

            dialog.Filter   = "Dds files|*.dds|All files|*.*";
            dialog.Title    = "Select a dds file";
            dialog.FileName = node.Attributes["id"].DisplayValue + ".dds";
            if (dialog.ShowDialog() == true)
            {
                try
                {
                    DdsFile dds = new DdsFile(File.Open(dialog.FileName, FileMode.Open));
                    dds.Write(node);
                    texView.GetPreview();
                }
                catch (Exception ex)
                {
                    MessageBox.Show("Could not import texture!" + Environment.NewLine + Environment.NewLine +
                                    ex.Message, "Import Failed", MessageBoxButton.OK, MessageBoxImage.Error);
                }
            }
        }
Beispiel #10
0
        public DdsFile ExportDDS(string fileName, bool isPreview, bool exportTexArray)
        {
            DdsFile dds = new DdsFile();

            ErpGfxSRVResource srvRes = new ErpGfxSRVResource();

            srvRes.FromResource(Texture);

            uint  mipPower = (uint)Math.Pow(2.0, srvRes.SurfaceRes.Frag2.Mips.Count);
            uint  mipWidth = 0, mipHeight = 0;
            ulong mipLinearSize = 0;
            ulong mipTotalSize  = 0;

            if (srvRes.SurfaceRes.HasMips)
            {
                mipLinearSize = Math.Max(srvRes.SurfaceRes.Frag2.Mips[0].Width, srvRes.SurfaceRes.Frag2.Mips[0].Height);
                for (int i = 0; i < srvRes.SurfaceRes.Frag2.Mips.Count; ++i)
                {
                    mipTotalSize += Math.Max(srvRes.SurfaceRes.Frag2.Mips[i].Width, srvRes.SurfaceRes.Frag2.Mips[i].Height);
                }

                mipWidth  = srvRes.SurfaceRes.Fragment0.Width * mipPower;
                mipHeight = srvRes.SurfaceRes.Fragment0.Height * mipPower;
            }

            dds.header.width       = srvRes.SurfaceRes.Fragment0.Width;
            dds.header.height      = srvRes.SurfaceRes.Fragment0.Height;
            dds.header10.arraySize = srvRes.SurfaceRes.Fragment0.ArraySize;
            _texArraySize          = srvRes.SurfaceRes.Fragment0.ArraySize;
            _textureInfo           = srvRes.SurfaceRes.Fragment0.Width + "x" + srvRes.SurfaceRes.Fragment0.Height + " Mips:" + (srvRes.SurfaceRes.Fragment0.MipMapCount) + " Format:" + srvRes.SurfaceRes.Fragment0.ImageType + ",";
            switch (srvRes.SurfaceRes.Fragment0.ImageType)
            {
            //case (ErpGfxSurfaceFormat)14: // gameparticles k_smoke; application
            case ErpGfxSurfaceFormat.ABGR8:
                dds.header.flags            |= DdsHeader.Flags.DDSD_LINEARSIZE;
                dds.header.pitchOrLinearSize = (srvRes.SurfaceRes.Fragment0.Width * srvRes.SurfaceRes.Fragment0.Height) * 4;

                if (srvRes.SurfaceRes.Fragment0.ArraySize > 1 && exportTexArray)
                {
                    dds.header.ddspf.flags |= DdsPixelFormat.Flags.DDPF_FOURCC;
                    dds.header.ddspf.fourCC = BitConverter.ToUInt32(Encoding.UTF8.GetBytes("DX10"), 0);
                    dds.header10.dxgiFormat = DXGI_Format.DXGI_FORMAT_R8G8B8A8_UNORM;
                    TextureInfo            += "RGBA8";
                }
                else
                {
                    dds.header.ddspf.flags      |= DdsPixelFormat.Flags.DDPF_ALPHAPIXELS | DdsPixelFormat.Flags.DDPF_RGB;
                    dds.header.ddspf.fourCC      = 0;
                    dds.header.ddspf.rGBBitCount = 32;
                    dds.header.ddspf.rBitMask    = 0xFF;
                    dds.header.ddspf.gBitMask    = 0xFF00;
                    dds.header.ddspf.bBitMask    = 0xFF0000;
                    dds.header.ddspf.aBitMask    = 0xFF000000;
                    TextureInfo += "ABGR8";
                }
                break;

            case ErpGfxSurfaceFormat.DXT1:     // ferrari_wheel_sfc
                dds.header.flags            |= DdsHeader.Flags.DDSD_LINEARSIZE;
                dds.header.pitchOrLinearSize = (srvRes.SurfaceRes.Fragment0.Width * srvRes.SurfaceRes.Fragment0.Height) / 2;
                dds.header.ddspf.flags      |= DdsPixelFormat.Flags.DDPF_FOURCC;

                if (srvRes.SurfaceRes.Fragment0.ArraySize > 1 && exportTexArray)
                {
                    dds.header.ddspf.fourCC = BitConverter.ToUInt32(Encoding.UTF8.GetBytes("DX10"), 0);
                    dds.header10.dxgiFormat = DXGI_Format.DXGI_FORMAT_BC1_UNORM;
                }
                else
                {
                    dds.header.ddspf.fourCC = BitConverter.ToUInt32(Encoding.UTF8.GetBytes("DXT1"), 0);
                }

                TextureInfo += "DXT1";
                break;

            case ErpGfxSurfaceFormat.DXT1_SRGB:     // ferrari_wheel_df, ferrari_paint
                dds.header.flags            |= DdsHeader.Flags.DDSD_LINEARSIZE;
                dds.header.pitchOrLinearSize = (srvRes.SurfaceRes.Fragment0.Width * srvRes.SurfaceRes.Fragment0.Height) / 2;
                dds.header.ddspf.flags      |= DdsPixelFormat.Flags.DDPF_FOURCC;
                dds.header.ddspf.fourCC      = BitConverter.ToUInt32(Encoding.UTF8.GetBytes("DX10"), 0);
                dds.header10.dxgiFormat      = DXGI_Format.DXGI_FORMAT_BC1_UNORM_SRGB;
                TextureInfo += "BC1_SRGB";
                break;

            case ErpGfxSurfaceFormat.DXT5:     // ferrari_sfc
                dds.header.flags            |= DdsHeader.Flags.DDSD_LINEARSIZE;
                dds.header.pitchOrLinearSize = (srvRes.SurfaceRes.Fragment0.Width * srvRes.SurfaceRes.Fragment0.Height);
                dds.header.ddspf.flags      |= DdsPixelFormat.Flags.DDPF_FOURCC;

                if (srvRes.SurfaceRes.Fragment0.ArraySize > 1 && exportTexArray)
                {
                    dds.header.ddspf.fourCC = BitConverter.ToUInt32(Encoding.UTF8.GetBytes("DX10"), 0);
                    dds.header10.dxgiFormat = DXGI_Format.DXGI_FORMAT_BC3_UNORM;
                }
                else
                {
                    dds.header.ddspf.fourCC = BitConverter.ToUInt32(Encoding.UTF8.GetBytes("DXT5"), 0);
                }

                TextureInfo += "DXT5";
                break;

            case ErpGfxSurfaceFormat.DXT5_SRGB:     // ferrari_decal
                dds.header.flags            |= DdsHeader.Flags.DDSD_LINEARSIZE;
                dds.header.pitchOrLinearSize = (srvRes.SurfaceRes.Fragment0.Width * srvRes.SurfaceRes.Fragment0.Height);
                dds.header.ddspf.flags      |= DdsPixelFormat.Flags.DDPF_FOURCC;
                dds.header.ddspf.fourCC      = BitConverter.ToUInt32(Encoding.UTF8.GetBytes("DX10"), 0);
                dds.header10.dxgiFormat      = DXGI_Format.DXGI_FORMAT_BC3_UNORM_SRGB;
                TextureInfo += "BC3_SRGB";
                break;

            case ErpGfxSurfaceFormat.ATI1:     // gameparticles k_smoke
                dds.header.flags            |= DdsHeader.Flags.DDSD_LINEARSIZE;
                dds.header.pitchOrLinearSize = (srvRes.SurfaceRes.Fragment0.Width * srvRes.SurfaceRes.Fragment0.Height) / 2;
                dds.header.ddspf.flags      |= DdsPixelFormat.Flags.DDPF_FOURCC;

                if (srvRes.SurfaceRes.Fragment0.ArraySize > 1 && exportTexArray)
                {
                    dds.header.ddspf.fourCC = BitConverter.ToUInt32(Encoding.UTF8.GetBytes("DX10"), 0);
                    dds.header10.dxgiFormat = DXGI_Format.DXGI_FORMAT_BC4_UNORM;
                }
                else
                {
                    dds.header.ddspf.fourCC = BitConverter.ToUInt32(Encoding.UTF8.GetBytes("ATI1"), 0);
                }

                TextureInfo += "ATI1";
                break;

            case ErpGfxSurfaceFormat.ATI2:     // ferrari_wheel_nm
                dds.header.flags            |= DdsHeader.Flags.DDSD_LINEARSIZE;
                dds.header.pitchOrLinearSize = (srvRes.SurfaceRes.Fragment0.Width * srvRes.SurfaceRes.Fragment0.Height);
                dds.header.ddspf.flags      |= DdsPixelFormat.Flags.DDPF_FOURCC;

                if (srvRes.SurfaceRes.Fragment0.ArraySize > 1 && exportTexArray)
                {
                    dds.header.ddspf.fourCC = BitConverter.ToUInt32(Encoding.UTF8.GetBytes("DX10"), 0);
                    dds.header10.dxgiFormat = DXGI_Format.DXGI_FORMAT_BC5_UNORM;
                }
                else
                {
                    dds.header.ddspf.fourCC = BitConverter.ToUInt32(Encoding.UTF8.GetBytes("ATI2"), 0);
                }

                TextureInfo += "ATI2/3Dc";
                break;

            case ErpGfxSurfaceFormat.BC6:     // key0_2016; environment abu_dhabi tree_palm_06
                dds.header.flags            |= DdsHeader.Flags.DDSD_LINEARSIZE;
                dds.header.pitchOrLinearSize = (srvRes.SurfaceRes.Fragment0.Width * srvRes.SurfaceRes.Fragment0.Height);
                dds.header.ddspf.flags      |= DdsPixelFormat.Flags.DDPF_FOURCC;
                dds.header.ddspf.fourCC      = BitConverter.ToUInt32(Encoding.UTF8.GetBytes("DX10"), 0);
                dds.header10.dxgiFormat      = DXGI_Format.DXGI_FORMAT_BC6H_UF16;
                TextureInfo += "BC6H_UF16";
                break;

            case ErpGfxSurfaceFormat.BC7:
                dds.header.flags            |= DdsHeader.Flags.DDSD_LINEARSIZE;
                dds.header.pitchOrLinearSize = (srvRes.SurfaceRes.Fragment0.Width * srvRes.SurfaceRes.Fragment0.Height);
                dds.header.ddspf.flags      |= DdsPixelFormat.Flags.DDPF_FOURCC;
                dds.header.ddspf.fourCC      = BitConverter.ToUInt32(Encoding.UTF8.GetBytes("DX10"), 0);
                dds.header10.dxgiFormat      = DXGI_Format.DXGI_FORMAT_BC7_UNORM;
                TextureInfo += "BC7";
                break;

            case ErpGfxSurfaceFormat.BC7_SRGB:     // flow_boot splash_bg_image
                dds.header.flags            |= DdsHeader.Flags.DDSD_LINEARSIZE;
                dds.header.pitchOrLinearSize = (srvRes.SurfaceRes.Fragment0.Width * srvRes.SurfaceRes.Fragment0.Height);
                dds.header.ddspf.flags      |= DdsPixelFormat.Flags.DDPF_FOURCC;
                dds.header.ddspf.fourCC      = BitConverter.ToUInt32(Encoding.UTF8.GetBytes("DX10"), 0);
                dds.header10.dxgiFormat      = DXGI_Format.DXGI_FORMAT_BC7_UNORM_SRGB;
                TextureInfo += "BC7_SRGB";
                break;

            default:
                TextureInfo += "Unknown";
                throw new Exception("Image format not supported!");
            }
            if (srvRes.SurfaceRes.Fragment0.MipMapCount > 0)
            {
                dds.header.flags      |= DdsHeader.Flags.DDSD_MIPMAPCOUNT;
                dds.header.mipMapCount = srvRes.SurfaceRes.Fragment0.MipMapCount;
                dds.header.caps       |= DdsHeader.Caps.DDSCAPS_MIPMAP | DdsHeader.Caps.DDSCAPS_COMPLEX;
            }

            byte[] imageData = srvRes.SurfaceRes.Fragment1.Data;

            string mipMapFullFileName = Path.Combine(Properties.Settings.Default.F12016Dir, srvRes.SurfaceRes.Frag2.MipMapFileName);
            bool   foundMipMapFile    = File.Exists(mipMapFullFileName);
            bool   hasValidMipMaps    = dds.header.pitchOrLinearSize < mipLinearSize && dds.header.pitchOrLinearSize * mipPower * mipPower == mipLinearSize;

            if (srvRes.SurfaceRes.HasMips && hasValidMipMaps && (!isPreview || foundMipMapFile))
            {
                if (!isPreview)
                {
                    OpenFileDialog odialog = new OpenFileDialog();
                    odialog.Filter     = "Mipmaps files|*.mipmaps|All files|*.*";
                    odialog.Title      = "Select a mipmaps file";
                    odialog.FileName   = Path.GetFileName(mipMapFullFileName);
                    mipMapFullFileName = Path.GetDirectoryName(mipMapFullFileName);
                    if (Directory.Exists(mipMapFullFileName))
                    {
                        odialog.InitialDirectory = mipMapFullFileName;
                    }

                    foundMipMapFile    = odialog.ShowDialog() == true;
                    mipMapFullFileName = odialog.FileName;
                }

                if (foundMipMapFile)
                {
                    byte[] mipImageData;
                    using (ErpBinaryReader reader = new ErpBinaryReader(File.Open(mipMapFullFileName, FileMode.Open, FileAccess.Read, FileShare.Read)))
                    {
                        mipImageData = reader.ReadBytes((int)reader.BaseStream.Length);
                    }

                    dds.header.width             = mipWidth;
                    dds.header.height            = mipHeight;
                    dds.header.pitchOrLinearSize = (uint)mipLinearSize;

                    if (mipTotalSize != (ulong)mipImageData.Length)
                    {
                        throw new Exception($"There is a mismatch with the mipmaps file.{Environment.NewLine}It is either incorrectly modded, or in the wrong folder.");
                    }


                    if (srvRes.SurfaceRes.Frag2.Mips.Count > 0)
                    {
                        dds.header.flags       |= DdsHeader.Flags.DDSD_MIPMAPCOUNT;
                        dds.header.mipMapCount += (uint)srvRes.SurfaceRes.Frag2.Mips.Count;
                        dds.header.caps        |= DdsHeader.Caps.DDSCAPS_MIPMAP | DdsHeader.Caps.DDSCAPS_COMPLEX;
                    }

                    dds.bdata = new byte[mipImageData.Length + imageData.Length];
                    Buffer.BlockCopy(mipImageData, 0, dds.bdata, 0, mipImageData.Length);
                    Buffer.BlockCopy(imageData, 0, dds.bdata, mipImageData.Length, imageData.Length);
                    dds.Write(File.Open(fileName, FileMode.Create, FileAccess.Write, FileShare.Read), -1);
                    TextureInfo += Environment.NewLine + mipWidth + "x" + mipHeight + " Mips:" + (srvRes.SurfaceRes.Frag2.Mips.Count);
                }
                else
                {
                    throw new FileNotFoundException("Mipmaps file not found!", mipMapFullFileName);
                }
            }
            else
            {
                if (srvRes.SurfaceRes.HasMips)
                {
                    if (!hasValidMipMaps)
                    {
                        // This usually happens when the mips fragment was never updated with the new offsets/width/height/linearsize
                        TextureInfo += Environment.NewLine + "Mipmaps are incorrectly modded! Try exporting, then importing to fix the issue.";
                    }
                    else if (!foundMipMapFile)
                    {
                        TextureInfo += Environment.NewLine + "Mipmaps not found! Make sure they are in the correct F1 game folder!";
                    }
                    else
                    {
                        // Not found during preview
                        TextureInfo += Environment.NewLine + "Mipmaps not loaded! Make sure they are in the correct F1 game folder!";
                    }
                }

                if (srvRes.SurfaceRes.Fragment0.ArraySize > 1)
                {
                    uint   bytesPerArrayImage = (uint)imageData.Length / srvRes.SurfaceRes.Fragment0.ArraySize;
                    byte[] data = new byte[bytesPerArrayImage];

                    if (!exportTexArray)
                    {
                        dds.header10.arraySize = 1;
                        Buffer.BlockCopy(imageData, (int)(bytesPerArrayImage * _texArrayIndex), data, 0, (int)bytesPerArrayImage);
                        dds.bdata = data;
                        dds.Write(File.Open(fileName, FileMode.Create, FileAccess.Write, FileShare.Read), -1);
                    }
                    else
                    {
                        dds.bdata = imageData;
                        dds.Write(File.Open(fileName, FileMode.Create, FileAccess.Write, FileShare.Read), -1);

                        // TODO: Add support for exporting individual tex array slices
                        //string output = Path.Combine(Path.GetDirectoryName(fileName), Path.GetFileNameWithoutExtension(fileName));
                        //for (int i = 0; i < srvRes.SurfaceRes.Fragment0.ArraySize; ++i)
                        //{
                        //    Buffer.BlockCopy(imageData, (int)(bytesPerArrayImage * i), data, 0, (int)bytesPerArrayImage);
                        //    dds.bdata = data;
                        //    dds.Write(File.Open(output + "!!!" + i.ToString("000") + ".dds", FileMode.Create, FileAccess.Write, FileShare.Read), -1);
                        //}
                    }
                }
                else
                {
                    dds.bdata = imageData;
                    dds.Write(File.Open(fileName, FileMode.Create, FileAccess.Write, FileShare.Read), -1);
                }
            }

            return(dds);
        }