public override async Task <bool> OnPreRequest()
        {
            //Authenticate session
            session = await Program.conn.AuthenticateServerSessionTokenAsync(e.Request.Query["session_token"]);

            //Check if auth failed
            if (session == null)
            {
                await WriteString("Server authentication failed!", "text/plain", 401);

                return(false);
            }

            //Get server
            server = await Program.conn.GetServerByIdAsync(session.server_id);

            if (server == null)
            {
                await WriteString("Server authentication failed!", "text/plain", 401);

                return(false);
            }

            return(true);
        }
Beispiel #2
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        public static async Task OnHttpRequest(Microsoft.AspNetCore.Http.HttpContext e)
        {
            //Authenticate
            DbServer server = await Program.ForceAuthServer(e);

            if (server == null)
            {
                return;
            }

            //Authenticate state
            DbSyncSavedState state = await Program.ForceAuthSessionState(e);

            if (state == null)
            {
                return;
            }

            //Decode
            Dictionary <string, TimeAnalyticsRequestItem> request = Program.DecodeStreamAsJson <Dictionary <string, TimeAnalyticsRequestItem> >(e.Request.Body);

            //Add each analytics option
            List <WriteModel <DbModTimeAnalyticsObject> > actions = new List <WriteModel <DbModTimeAnalyticsObject> >();

            foreach (var r in request.Values)
            {
                //Create
                DbModTimeAnalyticsObject o = new DbModTimeAnalyticsObject
                {
                    action         = r.action,
                    client_session = state._id,
                    client_version = state.mod_version,
                    key            = r.key,
                    server_id      = server._id,
                    time           = new DateTime(1970, 1, 1, 0, 0, 0).AddSeconds(r.time),
                    payload        = new DbModTimeAnalyticsObject.DbModTimeAnalyticsObject_Payload
                    {
                        duration = r.durationms,
                        extras   = r.extras,
                        length   = r.resultlength
                    }
                };

                //Add
                actions.Add(new InsertOneModel <DbModTimeAnalyticsObject>(o));
            }

            //Apply
            if (actions.Count > 0)
            {
                await Program.conn.system_analytics_time.BulkWriteAsync(actions);
            }
        }
Beispiel #3
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        public override async Task OnRequest()
        {
            //Check to see if this is a valid ARK server
            if (!e.Request.Query.ContainsKey("client_version"))
            {
                e.Response.StatusCode = 400;
                await Program.WriteStringToStream(e.Response.Body, "Required information was not sent, this is likely not a valid ARK server.\r\n\r\nIt's likely that you're looking into how things here work. More information: https://github.com/deltawebmap/Docs/blob/master/basics.md \r\n\r\n(C) DeltaWebMap 2020, RomanPort 2020");

                return;
            }

            //Get version
            int clientVersion = int.Parse(e.Request.Query["client_version"]);

            //Read the request data
            var request = await ReadPOSTContentChecked <RequestPayload>();

            if (request == null)
            {
                return;
            }

            //Attempt to authenticate. It's OK of this fails.
            DbServer server = await Program.conn.AuthenticateServerTokenAsync(request.token);

            ObjectId stateId = ObjectId.GenerateNewId();

            if (server == null)
            {
                //Create
                server = await CreateNewServer(request, clientVersion, stateId);
            }
            else
            {
                //Update info
                await server.GetUpdateBuilder(conn)
                .UpdateLastSyncState(stateId)
                .UpdateLastSyncConnectedTime(DateTime.UtcNow)
                .UpdateLastSyncPingedTime(DateTime.UtcNow)
                .UpdateLastSyncClientVersion(clientVersion)
                .Apply();
            }

            //Generate a state token
            string stateToken = SecureStringTool.GenerateSecureString(56);

            while (!await SecureStringTool.CheckStringUniquenessAsync <DbSyncSavedState>(stateToken, Program.conn.system_sync_states))
            {
                stateToken = SecureStringTool.GenerateSecureString(56);
            }

            //Create a state
            DbSyncSavedState state = new DbSyncSavedState
            {
                mod_version     = clientVersion,
                server_id       = server._id,
                system_version  = Program.VERSION_MAJOR,
                time            = DateTime.UtcNow,
                token           = stateToken,
                mod_enviornment = e.Request.Query["client_env"],
                _id             = stateId
            };
            await Program.conn.system_sync_states.InsertOneAsync(state);

            //Create a response
            ResponsePayload response = new ResponsePayload
            {
                refresh_token       = server.token,
                session_token       = state.token,
                is_claimed          = false,
                server_id           = server.id,
                content_server_host = server.game_content_server_hostname
            };

            //Write response
            await Program.WriteStringToStream(e.Response.Body, "D002" + Newtonsoft.Json.JsonConvert.SerializeObject(response));
        }