Beispiel #1
0
        void ConfigureSlots()
        {
            var count = gridOfCurretDeck.transform.childCount;


            for (int i = 0; i < count; i++)
            {
                ShowCardInSlot(i);
                var slot = i;
                gridOfCurretDeck.transform.GetChild(i).GetComponent <Button>().onClick.AddListener(delegate()
                {
                    if (IsShowing)
                    {
                        ScriptableCard c = deckEditView.GetCard();
                        if (c.element == dbHelper.GetActiveMage().element || c.rank < 3)
                        {
                            dbHelper.AddCardInSlot(c.UUID, slot);
                            IsShowing = false;
                            deckEditView.IsShowing = false;
                            playerCardPanel.Populate();
                        }


                        else
                        {
                            audioSource.PlayOneShot(lowLevelAudio);
                        }
                        ShowCardsForAllSlots(null);
                    }
                    else
                    {
                        deckEditView.gameObject.SetActive(true);
                        deckEditView.SetCard(dbHelper.GetCardFromSlot(slot) as ScriptableCard);
                        deckEditView.IsShowing = true;
                    }
                });
            }
            manaText.text = string.Format("Custo arcano médio: {0:0.0}", dbHelper.GetActiveDeck().CalculateMana(dbHelper));
        }
Beispiel #2
0
    private void GiveCards()
    {
        //var save = SaveManager.CreateNewSave();
        //save.
        var slot    = 0;
        var list    = new List <ScriptableCard>();
        var exclude = new List <ScriptableCard>();
        var cards   = new List <ScriptableCard>();

        for (int i = 0; i < cardList.cards.Length; i++)
        {
            list.Add(cardList.cards[i]);
        }

        int c = 4;


        while (c > 0)
        {
            var idx  = Random.Range(0, list.Count);
            var card = list[idx];


            if (card.element == dbHelper.GetActiveMage().element || card.rank <= 2)
            {
                dbHelper.AddCard(card.UUID, card.title);
                dbHelper.AddCardInSlot(card.UUID, slot++);
                cards.Add(card);
                c--;
            }
            else
            {
                exclude.Add(card);
            }

            list.RemoveAt(idx);
        }

        list.AddRange(exclude);
        exclude.Clear();
        c = 4;

        while (c > 0)
        {
            var idx  = Random.Range(0, list.Count);
            var card = list[idx];


            if (card.element == dbHelper.GetActiveMage().element)
            {
                dbHelper.AddCard(card.UUID, card.title);
                dbHelper.AddCardInSlot(card.UUID, slot++);
                cards.Add(card);
                c--;
            }
            else
            {
                exclude.Add(card);
            }

            list.RemoveAt(idx);
        }
        list.AddRange(exclude);

        c = 4;

        while (c > 0)
        {
            var idx  = Random.Range(0, list.Count);
            var card = list[idx];

            dbHelper.AddCard(card.UUID, card.title);

            cards.Add(card);
            c--;

            list.RemoveAt(idx);
        }
    }