// Start is called before the first frame update void Start() { health = 100; loop = 0; step = 0; // 2) // initialize data storage data_storage = source.GetComponent <Data_storage>(); }
public async void Run(IBackgroundTaskInstance taskInstance) { var deferral = taskInstance.GetDeferral(); // 获取数据,更新磁贴逻辑 if (Data_storage.read_para("setting_save") != null) { var setting_save = (bool)Data_storage.read_para("setting_save"); if (setting_save && Data_storage.read_power() != null) { Power power_info = Data_storage.read_power(); ObservableCollection <PowerList> powerLists = await myhttp.GetPower(power_info); if (Data_storage.read_para("tile_enable") != null && (bool)Data_storage.read_para("tile_enable") == true) { TileNotificationHelper.UpdateTitleNotification(power_info, powerLists); TileNotificationHelper.UpdateToastNotification(powerLists, 20); } } } deferral.Complete(); }