Beispiel #1
0
    public void Mute()
    {
        float volume;

        mixer.GetFloat("Master", out volume);

        if (volume == -80)
        {
            mixer.SetFloat("Master", 0);
            DataSystem.SaveSoundState(true);
        }
        else
        {
            mixer.SetFloat("Master", -80);
            DataSystem.SaveSoundState(false);
        }
    }
Beispiel #2
0
    void Start()
    {
        if (Instance == null)
        {
            Instance        = this;
            audioSourceComp = GetComponent <AudioSource>();
        }
        else
        {
            Destroy(this);
        }

        if (PlayerPrefs.GetInt(KeySotrage.FIRSTOPEN_I) == 0)
        {
            PlayerPrefs.SetInt(KeySotrage.FIRSTOPEN_I, 1);
            DataSystem.SaveSoundState(true);
        }
        Mute(DataSystem.LoadSoundState());
    }