private void ReceiveResult(IAsyncResult ar)
            {
                socket = (System.Net.Sockets.UdpClient)ar.AsyncState;
                IPEndPoint remote = new IPEndPoint(IPAddress.Any, 0);

                recvBuffer = socket.EndReceive(ar, ref remote);
                dataPacker.UnPack(recvBuffer);
                socket.BeginReceive(ReceiveResult, socket);
            }
Beispiel #2
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            private void ReadResult(IAsyncResult ar)
            {
                System.Net.Sockets.TcpClient tcpClient = (System.Net.Sockets.TcpClient)ar.AsyncState;
                NetworkStream stream     = tcpClient.GetStream();
                int           recvLength = stream.EndRead(ar);

                if (recvLength <= 0)
                {
                    Debug.Log("远程客户端:" + tcpClient.Client.RemoteEndPoint + "已经断开");
                    remoteClients.Remove(tcpClient);
                    tcpClient.Close();
                    return;
                }
                byte[] recvBytes = new byte[recvLength];
                Array.Copy(recvBuffer, 0, recvBytes, 0, recvLength);
                dataPacker.UnPack(recvBytes);
                stream.BeginRead(recvBuffer, 0, recvBuffer.Length, ReadResult, tcpClient);
            }
 private void ReadResult(IAsyncResult ar)
 {
     socket = (System.Net.Sockets.TcpClient)ar.AsyncState;
     if (socket.Connected)
     {
         NetworkStream stream     = socket.GetStream();
         int           recvLength = stream.EndRead(ar);
         if (recvLength > 0)
         {
             byte[] recvBytes = new byte[recvLength];
             Array.Copy(recvBuffer, 0, recvBytes, 0, recvLength);
             dataPacker.UnPack(recvBytes);
             stream.BeginRead(recvBuffer, 0, recvBuffer.Length, ReadResult, socket);
         }
         else
         {
             Debug.LogError("网络中断");
             Close();
         }
     }
 }