protected internal override void OnEnter(IFsm <IProcedureManager> procedureOwner)
    {
        base.OnEnter(procedureOwner);

        //根据绝对路径设置与获取数据
        DataNodeComponent dataComponent = GameEntry.GetComponent <DataNodeComponent>();
        VarString         var1          = new VarString();

        var1.SetValue("Ellan");
        dataComponent.SetData <VarString> ("Player.Name", var1);
        string playerName = dataComponent.GetData <LocalVariable <string> >("Player.Name").Value;

        Log.Info(playerName);

        //根据相对路径设置与获取数据
        IDataNode playerNode = dataComponent.GetNode("Player");
        VarInt    var2       = new VarInt();

        var2.SetValue(99);
        dataComponent.SetData <VarInt>("Level", var2, playerNode);
        int playerLevel = dataComponent.GetData <VarInt>("Level", playerNode).Value;

        Log.Info(playerLevel);

        //直接通过数据结点来操作
        VarInt var3 = new VarInt();

        var3.SetValue(1000);
        IDataNode playerExpNode = playerNode.GetOrAddChild("Exp");

        playerExpNode.SetData(var3);
        int playerExp = playerExpNode.GetData <VarInt>().Value;

        Log.Info(playerExp);
    }
Beispiel #2
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        //根据ID获取地点信息
        public static SiteInfo GetSiteById(this DataNodeComponent dataNode, int siteId)
        {
            IDataNode siteNode = dataNode.GetNode(Constant.DataNode.SiteList);

            if (siteNode == null)
            {
                dataNode.LoadAllSiteByTable();
                siteNode = dataNode.GetNode(Constant.DataNode.SiteList);
            }
            return(dataNode.GetData <VarSiteInfo>(siteId.ToString(), siteNode));
        }
Beispiel #3
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        //获取玩家信息
        public static PlayerInfo GetPlayerInfo(this DataNodeComponent dataNode)
        {
            IDataNode playerNode = dataNode.GetNode(Constant.DataNode.PlayerNode);

            if (playerNode == null)
            {
                Log.Error("Player Node is empty");
                return(null);
            }
            PlayerInfo playerInfo = dataNode.GetData <VarPlayerInfo>(Constant.DataNode.PlayerInfo, playerNode);

            if (playerInfo == null)
            {
                Log.Error("Player Info is empty");
                return(null);
            }
            return(playerInfo);
        }
Beispiel #4
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        //获取Game信息
        public static GameInfo GetGameInfo(this DataNodeComponent dataNode)
        {
            IDataNode gameNode = dataNode.GetNode(Constant.DataNode.GameNode);

            if (gameNode == null)
            {
                Log.Error("gameNode data is empty");
                return(null);
            }
            GameInfo gameInfo = dataNode.GetData <VarGameInfo>(Constant.DataNode.GameInfo, gameNode);

            if (gameInfo == null)
            {
                Log.Error("playerInfo data is empty");
                return(null);
            }
            return(gameInfo);
        }