public static string[] InitializeData()
 {
     return(DataIndexConstants.InitializeData(RequiresEquipmentIndex));
 }
 public static string[] InitializeData()
 {
     return(DataIndexConstants.InitializeData(MaxHitDiceIndex));
 }
 public static string[] InitializeData()
 {
     return(DataIndexConstants.InitializeData(SaveDcBonusIndex));
 }
 public static string[] InitializeData()
 {
     return(DataIndexConstants.InitializeData(ConditionIndex));
 }
 public static string[] InitializeData()
 {
     return(DataIndexConstants.InitializeData(NumberOfHands));
 }