Beispiel #1
0
        public IEnumerator WriteMasterDataVersionFile(GameWebAPI.RespDataCM_MDVersion masterDataVersion)
        {
            byte[] array = this.MasterDataToBinary(masterDataVersion);
            if (array == null)
            {
                DataAlert dataAlert = new DataAlert();
                return(dataAlert.OpenAlertJsonParseError());
            }
            string fileName = this.GetFileName("MASTER_DATA_VERSION");

            return(this.WriteBinaryFile(fileName, array));
        }
Beispiel #2
0
        public IEnumerator WriteMasterDataFile(MasterBase masterData)
        {
            byte[] array = this.MasterDataToBinary(masterData.GetData());
            if (array == null)
            {
                DataAlert dataAlert = new DataAlert();
                return(dataAlert.OpenAlertJsonParseError());
            }
            string fileName = this.GetFileName(masterData.ID.ToString());

            return(this.WriteBinaryFile(fileName, array));
        }