Beispiel #1
0
 private void Awake()
 {
     accumulator = new DataAccumulationBuffer <float>(frameSize);
     accumulator.DataChunkFilled += OnDataChunkFilled;
 }
 private void Awake()
 {
     accumulator = new DataAccumulationBuffer<float>(frameSize);
     accumulator.DataChunkFilled += OnDataChunkFilled;
 }