// https://stackoverflow.com/a/29679597 private void UpdateSample() { // cheeky way of using the same methods for disassembling a different set of data :^) while (sampleTable.Count < 0x8000) { sampleTable.Add(new ROMByte()); } using (MemoryStream mem = new MemoryStream()) using (StreamWriter sw = new StreamWriter(mem)) { List <ROMByte> tempTable = Data.GetTable(); Data.ROMMapMode tempMode = Data.GetROMMapMode(); Data.ROMSpeed tempSpeed = Data.GetROMSpeed(); Dictionary <int, string> tempAlias = Data.GetAllLabels(), tempComment = Data.GetAllComments(); LogCreator.FormatStructure tempStructure = LogCreator.structure; Data.Restore(sampleTable, Data.ROMMapMode.LoROM, Data.ROMSpeed.FastROM, sampleAlias, sampleComment); LogCreator.structure = LogCreator.FormatStructure.SingleFile; LogCreator.CreateLog(sw, StreamWriter.Null); Data.Restore(tempTable, tempMode, tempSpeed, tempAlias, tempComment); LogCreator.structure = tempStructure; sw.Flush(); mem.Seek(0, SeekOrigin.Begin); textSample.Text = Encoding.UTF8.GetString(mem.ToArray(), 0, (int)mem.Length); } }
private void UpdateOffsetAndSpeed() { offset = Data.GetRomSettingOffset(mode); if (offset >= data.Length) { speed = Data.ROMSpeed.Unknown; okay.Enabled = false; } else { okay.Enabled = true; speed = (data[offset] & 0x10) != 0 ? Data.ROMSpeed.FastROM : Data.ROMSpeed.SlowROM; } }
private static void OpenVersion1(byte[] unzipped, OpenFileDialog open) { Data.ROMMapMode mode = (Data.ROMMapMode)unzipped[HEADER_SIZE]; Data.ROMSpeed speed = (Data.ROMSpeed)unzipped[HEADER_SIZE + 1]; int size = Util.ByteArrayToInteger(unzipped, HEADER_SIZE + 2); string romName = "", romLocation = ""; byte[] rom; int pointer = HEADER_SIZE + 6; for (int i = 0; i < 0x15; i++) { romName += (char)unzipped[pointer++]; } int checksums = Util.ByteArrayToInteger(unzipped, pointer); pointer += 4; while (unzipped[pointer] != 0) { romLocation += (char)unzipped[pointer++]; } pointer++; if (ValidateROM(romLocation, romName, checksums, mode, out rom, open)) { Data.Initiate(rom, mode, speed); for (int i = 0; i < size; i++) { Data.SetDataBank(i, unzipped[pointer + i]); } for (int i = 0; i < size; i++) { Data.SetDirectPage(i, unzipped[pointer + size + i] | (unzipped[pointer + 2 * size + i] << 8)); } for (int i = 0; i < size; i++) { Data.SetXFlag(i, unzipped[pointer + 3 * size + i] != 0); } for (int i = 0; i < size; i++) { Data.SetMFlag(i, unzipped[pointer + 4 * size + i] != 0); } for (int i = 0; i < size; i++) { Data.SetFlag(i, (Data.FlagType)unzipped[pointer + 5 * size + i]); } for (int i = 0; i < size; i++) { Data.SetArchitechture(i, (Data.Architechture)unzipped[pointer + 6 * size + i]); } for (int i = 0; i < size; i++) { Data.SetInOutPoint(i, (Data.InOutPoint)unzipped[pointer + 7 * size + i]); } pointer += 8 * size; int label_count = Util.ByteArrayToInteger(unzipped, pointer); pointer += 4; AliasList.me.Reset(); for (int i = 0; i < label_count; i++) { int offset = Util.ByteArrayToInteger(unzipped, pointer); pointer += 4; string label = ""; while (unzipped[pointer] != 0) { label += (char)unzipped[pointer++]; } pointer++; Data.AddLabel(offset, label, true); } int comment_count = Util.ByteArrayToInteger(unzipped, pointer); pointer += 4; for (int i = 0; i < comment_count; i++) { int offset = Util.ByteArrayToInteger(unzipped, pointer); pointer += 4; string comment = ""; while (unzipped[pointer] != 0) { comment += (char)unzipped[pointer++]; } pointer++; Data.AddComment(offset, comment, true); } } else { throw new Exception("Couldn't open the ROM file!"); } }
// differences between version 0 and version 1: // version 0: addresses for aliases and comments were stored in PC offset format. // tables: B, D lo, D hi, X, M, flag, arch, inoutpoint // lists: alias, comment // version 1: addresses for aliases and comments are stored in SNES address format. // tables: B, D lo, D hi, X, M, flag, arch, inoutpoint, ??? // lists: alias, comment, ??? private static void OpenVersion0(byte[] unzipped, OpenFileDialog open) { MessageBox.Show( "This project file is in an older format.\n" + "You may want to back up your work or 'Save As' in case the conversion goes wrong.\n" + "The project file will be untouched until it is saved again.", "Project File Out of Date", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); Data.ROMMapMode mode = (Data.ROMMapMode)unzipped[HEADER_SIZE]; Data.ROMSpeed speed = (Data.ROMSpeed)unzipped[HEADER_SIZE + 1]; int size = Util.ByteArrayToInteger(unzipped, HEADER_SIZE + 2); string romName = "", romLocation = ""; byte[] rom; int pointer = HEADER_SIZE + 6; for (int i = 0; i < 0x15; i++) { romName += (char)unzipped[pointer++]; } int checksums = Util.ByteArrayToInteger(unzipped, pointer); pointer += 4; while (unzipped[pointer] != 0) { romLocation += (char)unzipped[pointer++]; } pointer++; if (ValidateROM(romLocation, romName, checksums, mode, out rom, open)) { Data.Initiate(rom, mode, speed); for (int i = 0; i < size; i++) { Data.SetDataBank(i, unzipped[pointer + i]); } for (int i = 0; i < size; i++) { Data.SetDirectPage(i, unzipped[pointer + size + i] | (unzipped[pointer + 2 * size + i] << 8)); } for (int i = 0; i < size; i++) { Data.SetXFlag(i, unzipped[pointer + 3 * size + i] != 0); } for (int i = 0; i < size; i++) { Data.SetMFlag(i, unzipped[pointer + 4 * size + i] != 0); } for (int i = 0; i < size; i++) { Data.SetFlag(i, (Data.FlagType)unzipped[pointer + 5 * size + i]); } for (int i = 0; i < size; i++) { Data.SetArchitechture(i, (Data.Architechture)unzipped[pointer + 6 * size + i]); } for (int i = 0; i < size; i++) { Data.SetInOutPoint(i, (Data.InOutPoint)unzipped[pointer + 7 * size + i]); } pointer += 8 * size; int label_count = Util.ByteArrayToInteger(unzipped, pointer); pointer += 4; AliasList.me.Reset(); for (int i = 0; i < label_count; i++) { int offset = Util.ConvertPCtoSNES(Util.ByteArrayToInteger(unzipped, pointer)); // pc -> snes pointer += 4; string label = ""; while (unzipped[pointer] != 0) { label += (char)unzipped[pointer++]; } pointer++; Data.AddLabel(offset, label, true); } int comment_count = Util.ByteArrayToInteger(unzipped, pointer); pointer += 4; for (int i = 0; i < comment_count; i++) { int offset = Util.ConvertPCtoSNES(Util.ByteArrayToInteger(unzipped, pointer)); // pc -> snes pointer += 4; string comment = ""; while (unzipped[pointer] != 0) { comment += (char)unzipped[pointer++]; } pointer++; Data.AddComment(offset, comment, true); } } else { throw new Exception("Couldn't open the ROM file!"); } }