Beispiel #1
0
    public void OnHit(LocalEventNotifier.Event localEvent)
    {
        if (this.Invincible)
            return;

        GameObject hit = ((HitEvent)localEvent).Hit;
        if (((1 << hit.layer) & this.DamagerLayers) != 0 && !_alreadyHitThisUpdate.Contains(hit))
        {
            Damager damager = hit.GetComponent<Damager>();
            if (damager != null)
            {
                damager.ApplyDamage(this);
                this.ReceiveDamage(damager);
            }
        }
    }