Update() public method

public Update ( ) : void
return void
Beispiel #1
0
        public void Update()
        {
            deltaTime = Time.deltaTime;

            CheckComponentStates();

            if (multiplayerInstanceType == MultiplayerInstanceType.Local)
            {
                input.Update();
                effectsManager.Update();
                soundManager.Update();
                damageHandler.Update();
                moduleManager.Update();
            }
            else
            {
                effectsManager.Update();
                soundManager.Update();
            }
        }