Beispiel #1
0
 public void Damaged(IDamageTaker health)
 {
     if (!f_runOver)
     {
         f_controller.GroundMovement.MovingRight = !f_controller.GroundMovement.MovingRight;
         f_controller.Velocity = new Vector2(-f_controller.Velocity.x, f_controller.Velocity.y);
         f_damage.Abort();
         f_futureStates = m_futureStatesHelper;
     }
 }