Beispiel #1
0
        private static void OnCreate(GameObject sender)
        {
            try
            {
                if (!sender.Name.Contains("Katarina_"))
                {
                    return;
                }

                switch (sender.Name)
                {
                case "Katarina_Base_Q_Dagger_Land_Stone":
                case "Katarina_Base_Q_Dagger_Land_Water":
                case "Katarina_Base_Q_Dagger_Land_Grass":
                case "Katarina_Base_Q_Dagger_Land_Dirt":
                case "Katarina_Base_W_Indicator_Ally":
                case "Katarina_Base_E_Beam":
                case "Katarina_Base_Dagger_Ground_Indicator":
                    Daggers.Add(new MyDaggerManager(sender, sender.Position, Variables.GameTimeTickCount));
                    break;

                case "Katarina_Base_Dagger_PickUp_Cas":
                case "Katarina_Base_Dagger_PickUp_Tar":
                    var firstDagger = Daggers.OrderBy(x => x.Dagger.Position.Distance(sender.Position))
                                      .FirstOrDefault();
                    Daggers.Remove(firstDagger);
                    break;
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine("Error in MyEventManager.OnCreate." + ex);
            }
        }